You'll win no prizes for guessing where the developer behind
Micromon got its inspiration. This game has been influenced by
Pokemon from start to finish.
And just like
Pokemon,
Micromon has a world of critters to find, catch, collect, and battle. Monsters with their own elements, skills, stats, evolution paths, and natural habitats.
To help you become the very best
Micromon master, like no one ever was, we're putting together a complete guide to every monster in the game. Here's part one, with monsters one through 31. More are coming very soon.
Name: Burgle /
Element: Normal
Description: "If you run into one of these, make sure to double-check your inventory. Burgles are extremely sneaky and enjoy stealing items from new trainers."
Location found: MIDDLEWAY ROAD
Evolves into: Capugle,21
Base StatsStamina265
Defence14
Maximum HP49
Agility4
Attack41
Move TreeLevel UnlockedAttack Name01Scratch06Greed13Bite18Taunt25Headbutt30Drunk Fist35Screech40Safebet45Stimpack
Passive Skill TreeLevel UnlockedAttack Name10Focus Code27Tag Team38Backdoor
Name: Capugle /
Element: Normal
Description: "Being quite clever, a Capugle often acts as a leader for a pack of Burgles. Capugles will occasionally organize Burgles to make raids on people's houses."
Location found: LONGSTRETCH ROAD
Evolves into: None
Base StatsStamina395
Defence14
Maximum HP56
Agility2
Attack41
Move TreeLevel UnlockedAttack Name01Scratch06Greed13Bite18Taunt25Headbutt30Drunk Fist35Screech40Safebet45Stimpack
Passive Skill TreeLevel UnlockedAttack Name10Focus Code27Tag Team38Backdoor
Name: Cocon /
Element: Normal
Description: "Cocons are found pretty much all over the place. Some locals consider them to be pests, but others collect them for silk. "
Location found: MIDDLEWAY ROAD
Evolves into: Bleefly,16
Base StatsStamina285
Defence14
Maximum HP46
Agility4
Attack41
Move TreeLevel UnlockedAttack Name01Bite02Blinding Light07Head Smash19Leech23Poison Gas34Screech45Double Scratch48Multi Mirage
Passive Skill TreeLevel UnlockedAttack Name12Botanist Code28Hard Shell40Focus Defense
Name: Bleefly /
Element: Normal
Description: "Bleefly is known to be one of the most beautiful Micromon. They are very popular among female tamers, especially younger ones. "
Location found: LONGSTRETCH ROAD
Evolves into: None
Base StatsStamina395
Defence14
Maximum HP56
Agility2
Attack41
Move TreeLevel UnlockedAttack Name01Bite02Blinding Light07Head Smash19Leech23Poison Gas34Screech45Double Scratch48Multi Mirage
Passive Skill TreeLevel UnlockedAttack Name12Botanist Code28Hard Shell40Focus Defense
Name: Grene /
Element: Normal
Description: "Grenes are often mistakenly assumed to be water-based Micromon, as they resemble frogs from the organic world. But in reality, they are incapable of using water-based skills...or even swimming."
Location found: MIDDLEWAY ROAD
Evolves into: Grenesaur,29
Base StatsStamina260
Defence16
Maximum HP55
Agility2
Attack45
Move TreeLevel UnlockedAttack Name01Scratch07Turtle13Bite20Snake Eyes30Heavy Feet40Poison Sting46Pummel51Power Ray
Passive Skill TreeLevel UnlockedAttack Name15Counter Strike35Swift Step
Name: Grenesaur /
Element: Normal
Description: "Grenesaurs are known to be be easily distracted and are also very slow compared to other Micromon. However, the sheer brute force that their ultra strong arms can exert makes up for these drawbacks."
Location found: LONGSTRETCH ROAD
Evolves into: None
Base StatsStamina385
Defence16
Maximum HP63
Agility2
Attack45
Move TreeLevel UnlockedAttack Name01Scratch07Turtle13Bite20Snake Eyes30Heavy Feet40Poison Sting46Pummel51Power Ray
Passive Skill TreeLevel UnlockedAttack Name15Counter Strike35Swift Step
Name: Grill /
Element: Normal
Description: "Despite their angry and aggressive look, Grills are actually quite calm and friendly. Their spike-ball tail and horn help them defend against predators, and their small arms can nevertheless lift three times their weight."
Location found: MIDDLEWAY ROAD
Evolves into: Bluvel,35
Base StatsStamina225
Defence17
Maximum HP55
Agility2
Attack45
Move TreeLevel UnlockedAttack Name01Scratch05Smoke Screen10Punch20Retribution27Double Scratch35Excessive Force41Slam
Passive Skill TreeLevel UnlockedAttack Name15Focus Defense
Name: Bluvel /
Element: Normal
Description: "Bluvels are in high demand by locals, especially by people from Mineralia and Navia. They have two shovel-like arms, which makes them very useful for road construction."
Location found: LONGSTRETCH ROAD
Evolves into: None
Base StatsStamina365
Defence17
Maximum HP65
Agility2
Attack45
Move TreeLevel UnlockedAttack Name01Scratch05Smoke Screen10Punch20Retribution27Double Scratch35Excessive Force41Slam
Passive Skill TreeLevel UnlockedAttack Name15Focus Defense
Name: Kriti /
Element: Normal
Description: "Kritis are very shy and easily scared, therefore making them hard to capture. At night, people occasionally confuse them for some kind of fruit."
Location found: MIDDLEWAY ROAD
Evolves into: Kritolo,15
Base StatsStamina295
Defence14
Maximum HP44
Agility4
Attack41
Move TreeLevel UnlockedAttack Name01Scratch05Heal10Distract14Focus Attack20Heavy Sleep27Dumb Attack34Leech41Mega Slash
Passive Skill TreeLevel UnlockedAttack Name03Regen Code23Earplugs45Swift Step
Name: Kritolo /
Element: Normal
Description: "Kritolos are very strange looking Micromon. During the night they gather in large groups and produce really loud noises from their bellies, but nobody knows why they do this. "
Location found: LONGSTRETCH ROAD
Evolves into: None
Base StatsStamina400
Defence14
Maximum HP56
Agility2
Attack41
Move TreeLevel UnlockedAttack Name01Scratch05Heal10Distract14Focus Attack20Heavy Sleep27Dumb Attack34Leech41Mega Slash
Passive Skill TreeLevel UnlockedAttack Name03Regen Code23Earplugs45Swift Step
Name: Nuchi /
Element: Normal
Description: "Nuchis are very serious and can be very loud when angry. Usually found among others of its species, they don't like being alone, and when they are captured by a tamer, they tend to stick close to him or her. "
Location found: MIDDLEWAY ROAD
Evolves into: Pachi,27
Base StatsStamina275
Defence16
Maximum HP55
Agility2
Attack44
Move TreeLevel UnlockedAttack Name01Bite05Turtle09Punch14Heal30Acceleration40Tackle50Sacrifice
Passive Skill TreeLevel UnlockedAttack Name21Hard Shell35Swift Step
Name: Pachi /
Element: Normal
Description: "A solitary and passive Micromon, Pachis are rarely seen together with others of their species. If you capture one, be sure to keep an eye on them to make sure they just don't wander off somewhere."
Location found: LONGSTRETCH ROAD
Evolves into: None
Base StatsStamina390
Defence16
Maximum HP61
Agility2
Attack44
Move TreeLevel UnlockedAttack Name01Bite05Turtle09Punch14Heal30Acceleration40Tackle50Sacrifice
Passive Skill TreeLevel UnlockedAttack Name21Hard Shell35Swift Step
Name: Parco /
Element: Normal
Description: "Parcos are small but aggressive Micromon. Many dislike them for their attitude, but if you spend some time with them, they can be very playful and friendly."
Location found: MIDDLEWAY ROAD
Evolves into: Lyco,26
Base StatsStamina230
Defence15
Maximum HP52
Agility4
Attack43
Move TreeLevel UnlockedAttack Name01Scratch06Intimidate11Focus Attack17Smoke Screen23Double Scratch30Retribution37Slash45Sword Dance53Power Ray
Passive Skill TreeLevel UnlockedAttack Name08Earplugs33Brutalizer
Name: Lyco /
Element: Normal
Description: "A Lyco's scary looks makes it an unappealing Micromon, but in reality, they can become a tamer's best companion, since Lycos always look after them. If trained well, Lycos can become great trackers, and older people use them as pets or as guards during the night."
Location found: LONGSTRETCH ROAD
Evolves into: None
Base StatsStamina350
Defence15
Maximum HP58
Agility2
Attack43
Move TreeLevel UnlockedAttack Name01Scratch06Intimidate11Focus Attack17Smoke Screen23Double Scratch30Retribution37Slash45Sword Dance53Power Ray
Passive Skill TreeLevel UnlockedAttack Name08Earplugs33Brutalizer
Name: Pococo /
Element: Normal
Description: "Pococo is a friendly sheep-like Micromon that is often found in small herds. It enjoys sweets more than any other Micromon."
Location found: MIDDLEWAY ROAD
Evolves into: Coronia,34
Base StatsStamina225
Defence16
Maximum HP55
Agility4
Attack43
Move TreeLevel UnlockedAttack Name01Bite06Heal11Scratch17Distract23Head Smash30Piercing Drill37Headbutt45Instant Kill53Life Guard
Passive Skill TreeLevel UnlockedAttack Name27Reboot
Name: Coronia /
Element: Normal
Description: "Coronia is usually harmless, but that changes quickly if you invade their turf, as Malk himself discovered to his regret."
Location found: LONGSTRETCH ROAD
Evolves into: None
Base StatsStamina330
Defence16
Maximum HP60
Agility2
Attack43
Move TreeLevel UnlockedAttack Name01Bite06Heal11Scratch17Distract23Head Smash30Piercing Drill37Headbutt45Instant Kill53Life Guard
Passive Skill TreeLevel UnlockedAttack Name27Reboot
Name: Rino /
Element: Normal
Description: "With a tough shell for defense and a sharp horn for offense, Rino provides a well-rounded performance in Micromon battles."
Location found: MIDDLEWAY ROAD
Evolves into: Bikeras,35
Base StatsStamina255
Defence17
Maximum HP56
Agility2
Attack45
Move TreeLevel UnlockedAttack Name01Bite06Acceleration13Focus Attack23Head Smash28Laser32Safebet40Piercing Drill47Knockout
Passive Skill TreeLevel UnlockedAttack Name18Rock Shield
Name: Bikeras /
Element: Normal
Description: "The name Bikeras means “dual horns”. Bikerases are known to be highly aggressive, especially against tamers, so stay away from them!"
Location found: LONGSTRETCH ROAD
Evolves into: None
Base StatsStamina370
Defence17
Maximum HP65
Agility2
Attack45
Move TreeLevel UnlockedAttack Name01Bite06Acceleration13Focus Attack23Head Smash28Laser32Safebet40Piercing Drill47Knockout
Passive Skill TreeLevel UnlockedAttack Name18Rock Shield
Name: Simia /
Element: Normal
Description: "A Simia is a Mineral-Type Micromon that can move about very quickly, making it difficult to catch. Rarely alone, Simias are usually found in small groups near trees. "
Location found: MIDDLEWAY ROAD
Evolves into: Simion,23
Base StatsStamina240
Defence15
Maximum HP50
Agility4
Attack42
Move TreeLevel UnlockedAttack Name01Bite06Intimidate13Berserker19Double Scratch25Drunk Fist31Instant Kill37Excessive Force43Pummel
Passive Skill TreeLevel UnlockedAttack Name10Rage Booster35Swift Step
Name: Simion /
Element: Normal
Description: "Simions are strong but also very passive. Unlike Simias, they do not live near trees, instead preferring to walk about."
Location found: LONGSTRETCH ROAD
Evolves into: None
Base StatsStamina325
Defence15
Maximum HP61
Agility2
Attack42
Move TreeLevel UnlockedAttack Name01Bite06Intimidate13Berserker19Double Scratch25Drunk Fist31Instant Kill37Excessive Force43Pummel
Passive Skill TreeLevel UnlockedAttack Name10Rage Booster35Swift Step
Name: Tagu /
Element: Normal
Description: "Though its blade-like horn makes it dangerously effective in battle, a Tagu itself is very docile. Tagus are known to often act as beasts of labor for locals in need of help."
Location found: MIDDLEWAY ROAD
Evolves into: Springu,34
Base StatsStamina225
Defence16
Maximum HP55
Agility4
Attack43
Move TreeLevel UnlockedAttack Name01Scratch07Berserker13Bite20Snake Eyes25Double Scratch30Sharpshooter35Multi Mirage40Slash45Bullseye
Passive Skill TreeLevel UnlockedAttack Name10Last Card
Name: Springu /
Element: Normal
Description: "Springu is also known as the "Jumping Micromon". They use their long tails like springs, which helps them reach fruits growing on trees."
Location found: LONGSTRETCH ROAD
Evolves into: None
Base StatsStamina360
Defence16
Maximum HP57
Agility2
Attack43
Move TreeLevel UnlockedAttack Name01Scratch07Berserker13Bite20Snake Eyes25Double Scratch30Sharpshooter35Multi Mirage40Slash45Bullseye
Passive Skill TreeLevel UnlockedAttack Name10Last Card
Name: Vellow /
Element: Normal
Description: "Vellows are very calm, kind, and curious Micromon. They are usually found eating grass and moving in small packs, and when they feel threatened, they produce a very loud sound to alert others."
Location found: MIDDLEWAY ROAD
Evolves into: Velodeer,17
Base StatsStamina280
Defence14
Maximum HP47
Agility4
Attack40
Move TreeLevel UnlockedAttack Name01Scratch04Berserker08Punch10Intimidate15Slash20Retribution25Excessive Force32Double Scratch39Life Guard50Power Ray
Passive Skill TreeLevel UnlockedAttack Name03Tactical Vision12Counter Strike36Reboot
Name: Velodeer /
Element: Normal
Description: "Unlike Vellows, Vellodeers live in very large packs, yet they still can move very quietly to avoid alerting predators. They can be easily startled and when they are, they quickly escape to higher ground. "
Location found: LONGSTRETCH ROAD
Evolves into: None
Base StatsStamina385
Defence14
Maximum HP57
Agility4
Attack40
Move TreeLevel UnlockedAttack Name01Scratch04Berserker08Punch10Intimidate15Slash20Retribution25Excessive Force32Double Scratch39Life Guard50Power Ray
Passive Skill TreeLevel UnlockedAttack Name03Tactical Vision12Counter Strike36Reboot
Name: Vidri /
Element: Normal
Description: "A mischievous Micromon known for pulling pranks on tamers and other Micromon alike. Known to get along with Burgles."
Location found: MIDDLEWAY ROAD
Evolves into: Vigler,15
Base StatsStamina200
Defence17
Maximum HP55
Agility2
Attack45
Move TreeLevel UnlockedAttack Name01Bite06Heal09Scratch12Punch15Headbutt19Dumb Attack24Excessive Force28Mega Slash32Pummel37Sword Dance41Stimpack47Power Ray
Passive Skill TreeLevel UnlockedAttack Name11Focus Code22Brutalizer35Reboot
Name: Vigler /
Element: Normal
Description: "Friendly and combat efficient. Many Viglers are used in tournaments. The Vigler is curerntly the go to Micromon for tamers."
Location found: MIDDLEWAY ROAD
Evolves into: Viclaw,31
Base StatsStamina340
Defence17
Maximum HP58
Agility2
Attack45
Move TreeLevel UnlockedAttack Name01Bite06Heal09Scratch12Punch15Headbutt19Dumb Attack24Excessive Force28Mega Slash32Pummel37Sword Dance41Stimpack47Power Ray
Passive Skill TreeLevel UnlockedAttack Name11Focus Code22Brutalizer35Reboot
Name: Viclaw /
Element: Normal
Description: "Ferocious in battle and docile outside of it, a Viclaw is one of the few third tier Micromon that is easy to tame, due to its friendly nature. "
Location found: MIDDLEWAY ROAD
Evolves into: None
Base StatsStamina400
Defence17
Maximum HP61
Agility2
Attack45
Move TreeLevel UnlockedAttack Name01Bite06Heal09Scratch12Punch15Headbutt19Dumb Attack24Excessive Force28Mega Slash32Pummel37Sword Dance41Stimpack47Power Ray
Passive Skill TreeLevel UnlockedAttack Name11Focus Code22Brutalizer35Reboot
Name: Aquae /
Element: Water
Description: "Aquaes don't like to be outside of the water, and even after being caught, instead of following a tamer's orders, they will instead try to jump into the nearest body of water. They are hard to tame due to their aggressive and uncooperative attitude."
Location found: NAVIA
Evolves into: Aquarion,21
Base StatsStamina245
Defence14
Maximum HP48
Agility4
Attack42
Move TreeLevel UnlockedAttack Name01Scratch07Intimidate13Splash15Heavy Feet27Water Drill34Battle Roar41Iceicle52Tsunami
Passive Skill TreeLevel UnlockedAttack Name10Focus Code24Swift Step37Wind Shield
Name: Aquarion /
Element: Water
Description: "Unlike Aquaes, Aquarions are just as comfortable on both land and in water, though they cannot walk as fast as they can swim. Due to their slim and long body, they can swim very fast, allowing them to perform faster attacks and deal more damage."
Location found: NAVIA
Evolves into: None
Base StatsStamina325
Defence14
Maximum HP57
Agility2
Attack42
Move TreeLevel UnlockedAttack Name01Scratch07Intimidate13Splash15Heavy Feet27Water Drill34Battle Roar41Iceicle52Tsunami
Passive Skill TreeLevel UnlockedAttack Name10Focus Code24Swift Step37Wind Shield
Name: Birdup /
Element: Water
Description: "Birdup is a very aggressive Micromon. Birdups can be great fighters if they are tamed well, but if you ever capture one of them, take it outside as much as possible—they become irritable when kept away from their natural habitat."
Location found: NAVIA
Evolves into: Ducklup,17
Base StatsStamina250
Defence15
Maximum HP45
Agility2
Attack45
Move TreeLevel UnlockedAttack Name01Splash07Scratch14Focus Attack20Meditate25Water Slash31Iceicle36Retribution41Bullseye45Blizzard
Passive Skill TreeLevel UnlockedAttack Name10Regen Code28Wind Shield38Backdoor
Name: Ducklup /
Element: Water
Description: "Ducklup is one of the most mysterious water Micromon out there. Many would first assume that it is an air-type Micromon, but its powerful water-based attacks will quickly prove them wrong."
Location found: NAVIA
Evolves into: None
Base StatsStamina355
Defence15
Maximum HP57
Agility2
Attack45
Move TreeLevel UnlockedAttack Name01Splash07Scratch14Focus Attack20Meditate25Water Slash31Iceicle36Retribution41Bullseye45Blizzard
Passive Skill TreeLevel UnlockedAttack Name10Regen Code28Wind Shield38Backdoor
Name: Blufant /
Element: Water
Description: "Blufants are extremely docile Micromon that love to play with children, making them a popular companion for them. A Blufant likes to use it nose as a water gun when playing or attacking."
Location found: NAVIA
Evolves into: Wavefant,28
Base StatsStamina255
Defence16
Maximum HP55
Agility2
Attack44
Move TreeLevel UnlockedAttack Name01Scratch03Heal10Punch15Lullaby21Splash36Retribution40Tackle45Heavy Sleep53Tsunami
Passive Skill TreeLevel UnlockedAttack Name06Hard Shell32Swift Step
Name: Wavefant /
Element: Water
Description: "Unlike their pre-evolved counterpa