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In drmzzz Game Review & Walkthrough Guide

In drmzzz

Genre: Puzzle

Game Review
In drmzzz is a point-and-click game created by Bart Bonte for the Nitrome Jam, under the theme "dreams". The game takes place in two areas and was created as a much shorter and simpler online flash game. One in a bedroom, and another in outer space. In drmzzz's gameplay is presented as one continuous flow, without the division of levels. The player uses their mouse to click on different objects, which can affect their behaviour on screen. The mouse cursor's movement can also have an influence on certain objects such as the alarm clock.

The game was easy to live with, it didn't give me frustration and it was simple. Loved the music and simplicity, quickly introducing new 'mechanics' or tasks without telling the player, but remaining simple and not challenging. This game is incredibly and adorably imaginative, a guy who falls asleep and dreams about colourful worms poking themselves out planets, what's not to love? Easily one of my favourite 5-minutes flash game.

In drmzzz Guide
Solutions to In drmzzz
- Click on a humanoid egg-shaped child's eyes to make him fall asleep.
- Click the z's peering out on the far left sides of the screen.
- Then once a small creature identical to the child climbs into the alarm clock, the player must click the alarm clock three times.
- The child temporarily opens its eyes and the player must click its eye to close it again.
- Keep their cursor over the alarm clock to make it rise into the air.
- The scenery will then change to that of space with one asteroid partly seen in the foreground and another in the background. A worm-like creature will pop out of one of the holes in the asteroid and the player is required to click it to make it move to the asteroid in the foreground.
- Once the player clicks the worm-like creature in the foreground, it will pop back up and cause several other identical creatures of different colours to appear in the holes of the asteroid in the background. Click the worm in the background asteroid till they turn yellow like the worms in the foreground.
- Once this is done, the worms will disappear and instead the worm in the foreground will begin to fly in the air. The player can make the worms change directions by a click of the mouse and should direct the creature into the various stars that appear.
- Once all stars are collected, several different coloured stars will appear as well as several other worms along with them. By clicking again, the player should direct all of the worms into the stars that match their colour. It is easier to focus on one worm at a time then all of them at once.
- Upon all stars being collected, the game will end with the child awakening.