If you want to become a Werewolf, you must be infected. When infected, either by a Werewolf or a Werewolf player at the Werewolf ritual site, you will be given a quest. Upon completing the quest, you can choose to either cure yourself, or turn into a Werewolf. However, if you are already a Vampire, you can’t be infected.
Werewolf Passive Skills:
Pursuit, available at Level 3 – This gives you a 10-20% Stamina boost.
Blood Rage, available at Level 4 – When you are in your humanoid form, you will build up Ultimate energy as you take damage.
Devour, available at Level 5 – When you devour the corpses of humanoids, you will be able to spend more time in your Werewolf form.
Savage Strength, available at Level 6 – Every time you kill an enemy, your Max Stamina will increase by 3-5%. It can be stacked up to five times.
Bloodmoon, available at Level 6 – Once every seven days, you can go to the Werewolf ritual site to infect other players so they can become Werewolves.
Call of the Pack, available at Level 7 – Up to five allies can spend 3-5% more time in their Werewolf form. It can be stacked up to five times.
Werewolf Active Skills:
Werewolf Transformation
Stamina cost: 1167
Effect: You will become a Werewolf, and your Stamina, Armor, and Run Speed will increase. The power of your attacks will be determined by your Max Stamina. Additionally, enemies around you will flee when you transform.
Variants:
Pack Leader – When you transform, allies around you will earn Ultimate energy at an 8% faster rate.
Werewolf Berserker – With each attack you make, you will cause bleed damage and your attacks will become faster.
Pounce, available at Level 2
Stamina cost: 117
Effect: You will inflict 13-14 Physical Damage. Enemies that are off-balance will be stunned.
Variants:
Brutal Pounce – The attack will inflict 14-15 Physical Damage to all nearby enemies.
Feral Pounce – Every time you use the skill, you will be able to remain in your Werewolf form for 1-4 more seconds.
Roar, available at Level 5
Stamina cost: 374
Effect: Up to three enemies within a 6 meter radius will be stricken with fear, disorientation, and off-balance, for 3.5-4.25 seconds.
Variants:
Ferocious Roar – When you kill an enemy stricken with fear, other nearby enemies will become off-balance and disoriented for 2.5-3.25 seconds.
Rousing Roar – The Weapon Power of your nearby allies will increase by 3-6 per enemy affected by your roar. The increased power will last for 10 seconds.
If you want to become a Vampire, you must be infected. When infected, either by a Vampire in an advanced area or by a Vampire player at the Vampire ritual site, you will be given a quest. Upon completing the quest, you can choose to either cure yourself, or turn into a Vampire. However, if you are already a Werewolf, you can’t be infected.