You and a partner are strapped in, wearing juggernaut armor. The place is toxic, but you need to collect samples scattered across the city. This is a fairly straight forward mission. It’s mostly about aiming, shooting and making things explode.
1. You’re given smoke canisters that call in air support. Use these when enemies are clustered together and watch those pop up numbers escalate.
2. There is a lone enemy juggernaut in the level. You’ll see him from a distance so what better way to take him out than with doses of air support and gunfire.
3. Toward the end during extraction, after you’ve collected all the samples, you’ll hit a way-point as you enter a blown out portion of a wall. A group of shielded enemies will come for you. Throw a flashbang, grenades, and use your grenade launcher for good measure. Also as you head up the stairs, be careful of enemies shooting at you through the windows from the bookstore.
Firewall – 3 Stars
While this is a two man operation, the person controlling the turret via security camera is key. Not only will this person guide their partner through the level, they will pretty much be the one to kill most of the targets as the mission progresses.
1. During the first portion in the alley way, have the turret gunner take out all enemies they see, but keep an eye out on the door to the bottom right as an enemy will pop out from there.
2. After the security feed is switched to the second set, the turret must immediately fire upon the hostiles in the room, the ones on ground level and the ones on the stairs to the left. When the partner on foot goes up the stairs, enemies will immediately spawn behind him in the alley.
3. The partner on foot, should proceed past the way-point marker as it turns right. They should see some windows ahead, but before they reach the room, there’s a hiding spot to the left right before the door way. Hide there. Have the person with the turret switch positions and fire down the hallway for the enemies chasing down the ground trooper. The enemies that cross the room with the windows, from left to right, will also get mowed down.
4. As the on foot partner crosses the room, there will be a set of stairs on the right. Throw a flashbang into the hallway above. One target will show up first, then another will straggle in.
5. When the camera switches again, the on foot partner should immediately go through the windows, get on the street, and take cover somewhere. The person manning the turret will be responsible for taking out two enemy helicopters.
6. During the last camera switch, the turret gunner just needs to take out every target they can and guide the on foot partner to the smoke. Some enemies might hide in the pipes, so let the bullets fly through just in case.
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Fatal Extraction – 3 Stars
The goal of this mission is to gather 5 pieces of intel from eliminated targets, then take out two buildings with the intel you’ve gathered.
1. Of course, if you’re trying to beat a particular time for this level, speed is essential, but since we’re trying to get 3 stars out of it, it’s best to go slow during this mission because the enemies will be pinpoint accurate.
2. Both players should use sniper rifles to neutralize all the threats. From the door way of the church, there will be enemies on top of a building to the right. When they are taken out, wait for an attacking hyena and shoot it as well.
3. Stay together just in case a hyena surprises one of you.
4. There’s a ditch and some pipes you can use in the middle of the map.
5. In the first area outside the church, watch out for sentry turrets. You can see them with their laser sight if it locks onto something. Their locations in this first area are: immediately to the left of the church after you exit, right of the church down the road on a porch, and far left from the church past the market.
6. After gaining the first 3 pieces of intel there will be two enemies in the building as you enter it. Oddly enough the marker says “exit”. When you exit the building, a turret will be to your left. There is also one down the road to the left on the roof, down the road on the right near a broken car, and after you collect all 5 pieces of intel, to the right above you on a canopy, after exiting the warehouse as you head toward the way-point.
7. During the last part, snipe all targets, especially the RPGs, then lase the buildings.
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Hostage Taker – 3 Stars
The Russian president’s daughter is in danger of being found by Makarov’s men. Find her before they do using stealth.
1. You start off on the ground on your stomach. Take the guy out leaning on the truck, wait for his buddy to on the left to walk past, then take him out. Head left, from here you can hide in the foliage. Use prone whenever possible.
2. After you pass the chain-link fence, it’s best to try and take out the patrolling guards. That way, they won’t come upon stationary enemies you have killed.
3. Before you hit the way-point a guard will walk past. Take him out when he’s relatively alone. When you pass by the way-point use the foliage on the right side to sneak past.
4. When you get past the embers of the plane crash, Alena will be taken hostage and time will slow down. Use this opportunity to get a head shot and take out the enemies around Alena.
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Charges Set – 3 Stars
It’s another round on the obstacle course, only this time, with breaching and a lot more cardboard to shoot.
1. Just like the first obstacle course, give assignments for each player by dividing the targets.
2. Practice can only get your time better in these missions. Learn the course, know when and where to shoot.
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Resistance Movement – 3 Stars
1. Coordinate targets with your co-op partner. Most of the enemies are in groups of two.
2. As you walk through the rainy streets, keeps an eye out on enemies inside the buildings. Look for any cones of light coming from flashlights. Use that knowledge in general as well, since this is a night time environment, it will be easy to spot enemies.
4. When you reach the portion where you’re inside a building, switch to your secondary, move slow and peer around cover, room to room.
3. Be sure to try and take out any enemies quickly to save the resistance members. Also, check every corner and dark alley, there are some members that are hiding.
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Little Bros – 3 Stars
It’s time to destroy some sensitive data before the Russians get their hands on it.
1. Support switches around in this level. Each person will take a turn riding the helicopter and providing cover fire for each other.
2. As with support roles, aim for the targets that you can see and your partner can’t to carve a path. Do this for every portion, especially when you reach the rooftop.
3. When you head down the winding staircase, enemies will appear here.
4. When you see the green smoke, you’re almost home free. Take lots of cover, peek and shoot and don’t stay out in the open for too long.
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Invisible Threat – 3 Stars
As a duo, you’ll need to clear the road of IEDs using a Predator drone’s camera and a juggernaut suit. Hurt Locker, eat your heart out.
1. As the Juggernaut on the ground, take out any forces behind cover and inside the stores.
2. As the sniper, cover the open areas and take out the swarms of enemies that spawn to ease the firefight with your juggernaut buddy. It’s essential to take out the RPGs, since they can kill your partner and the person playing the sniper if they stick out from the wooden board too much.
3. Use the UAV on the big clusters of enemies.
4. Make sure to hit the tank dead center or it can survive the initial blast.
5. Helicopters will appear and give the sniper some trouble. One shows up in the beginning and second arrives toward the end of the mission. They should be easy to take out if you get a bead on them.
6. Since the sniper has ideal position, tell the juggernaut locations of enemy positions.
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Server Crash – 3 Stars
Bust in, download vital information, and bust out.
1. During the on-rails sequence on the vehicle, have one person aim for the ground troops and the other destroy the enemy vehicles who love using the mounted machine guns.
2. After you plant the box in the server room, enemies will flood the area. Have one person cover each entrance, the one that leads back up the stairs, and the other, through a tunnel by the servers. Watch out for shield enemies here. Flank these guys.
3. As you exit, going up the stairs, there will be an enemy juggernaut down the tunnel. Throw everything you have at him: flashbangs, grenades and bullets.
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Smack Town – 3 Stars
The local militia have contraband. It’s up to you to take it away.
1. Both players will be riding a helicopter through the first portion of the mission. Since you can’t take cover, all your shots need to be kill shots.
2. Eventually, when the enemies that swarm in the beginning are done, more will come, but there’s a choice. One player needs to drop from the heli and continue on-foot. From here, the player in the helicopter needs to take out the multiple amount of targets in the area in front of the ground trooper.
3. As usual, the ground trooper should move from cover to cover as the heli player, shouts out enemy positions.
4. Upon reaching the first way-point, there will be enemies in the building. The support player should look at the windows to see any enemies ready to ambush. When the first piece of contraband is taken, enemies will spawn on the bottom floor.
5. To get to the second piece of contraband, go inside the white building with the turquoise/blueish trim. Climb to the roof, then jump the gap to the next building. Jump another gap and grab the contraband.
6. Heli player needs to provide cover toward the end of the mission.
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Flood the Market – 3 Stars
Find the encryption codes in the Stock Exchange and upload them to CENTOCOM.
1. Move along the road and when you reach the cross street, take out the two mounted machine gunners. Let the enemies flood the street, then when they get whittled down, you can use the stairs to get a good position on the entrance.
2. Use the ammo crate as you head in.
3. When you head up the escalator onto the trading floor, use the kiosks for cover. When you push forward a good ways into the room, enemies will spawn behind you and from other entrances.
4. When you get to the rooftop, it’s recommended to to have one person snipe using the .50 cal and the other re-activating upload since it stops periodically.
5. It’s important for the sniper to take out the endless wave of enemy RPGs and regular troops. Also, shoot the helicopter when it appears. Hold out until the upload is complete.
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Fire Mission – 3 Stars
Disable enemy anti-air defense and infiltrate their base with AC-130 support.
1. Go fast from the start since you only get two minutes to get to the first access point on foot.
2. Past the railing have the player manning the AC-130 to take out the two black cars to create a path for the person on the ground.
3. The AC-130 will lay out a path of destruction for the other player. Must take out troops, and enemy vehicles including helicopters.
4. Safest path that I found for the ground trooper is the left side, since there’s some cover and a lot of open space for the AC-130 to play with.
5. When the ground trooper breaches the first room, there will be enemies here they will need to take care of alone before they turn off the anti-air.
6. After the on-foot trooper uses the computer to open the blast door, have the AC-130 immediately lay fire on the area in front of the blast door. When all is clear, have the ground trooper run in.
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