Dragon’s Crown Walkthrough
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Killing dragons with a group of friends never gets old — but dying constantly does. Get helpful advice on completing each of the massive bosses (and everything else in-between) of Dragon’s Crown with our campaign walkthrough.
Ignoring the controversy, check out our Dragon’s Crown gameplay stream with master-gamer Mitch. Then bounce over to the Dragon’s Crown review roundup to see what the rest of the ‘net thinks.
To see what challenges await in this brawler-RPG, peruse the Dragon’s Crown trophies list, then get to the Dragon’s crown cheats for guides, extras, and secrets.
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Intro
After you select your character, follow the on-screen instructions and go through the basic controls. Advance to the next area, destroy the box and get the food inside, then head for the next door. Click on it to have Rannie appear and open it for you.
Click on the chest to have him open it for you. Get the gold and pick up the crossbow and use it on the mini-boss. He’ll be easy—hit him with some arrows and a few combos and he’ll be toast. Following the fight, exit the Inn to end this basic tutorial section.
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Ancient Temple Ruins
Advance forward while the narrator gives you some backstory. When given the option, register to become a member of the Guild. After learning you need to repair your weapons, go left and enter Morgan’s shop, then select your upgrade and head back to the Guild.
You can then either take the test, or simply opt to show your strength (I chose the former). Hit select to access you map and click on the Ancient Ruins. Head down the steps and into the temple.
Advance. Take out the two frog-like creatures, then break the box for some money and save the fairy from the cage. Have Rannie open the chest while you fight off the next wave of enemies. Pick up the treasure and head into the next area.
Take out the two snakes, then click on the little “shiny” places to get some treasure. Have the chest opened for you, grab the goods and head up (north) to the next area. Take out the two Orks, then get all of the treasure and items from the chests and boxes before exiting. Continue to advance to the right.
In this next are, click on the shiny spots in the background or treasure and food. Kill the huge arachnoids and get the gold from the chest. Watch out for the spikes in the floor in this part! Kill the bats and advance to the next area.
Pick up the pile of bones and advance. Head down the steps and kill the two lizard dudes. Smash the box for some food, then head up the giant bird nest for the first boss. The only two moves you have to watch out for from Harpy are the arrow-feathers he shoots as you and the dash he makes, which will get you caught in his claws if you are not quick enough to sidestep it or block it. Use aerial attacks to inflict damage and ultimately defeat him.
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Old Capital
Head back to the Guild Master. Hit select and travel to the Canaan Temple. Select the bones from your list of items to have the adventurer resurrected. You will then have partner to join you on your travels. Head back to the Guild Master. You can acquire new skills before exiting the Guild and heading for the Castle.
After you get the info for this quest, exit the Castle and advance into the ruins. Head down the steps and into the next area. Advance, clicking with the cursor for treasure and killing the frog guys and Orks along the way. Destroy the box for some food in the next area and clear out the scorpions. Take out lizard man and have Rannie open the chest for some treasure and a flamethrower before finding Tomit in the next area.
Head into the water and wait for the large fish to jump through the air to attack them using the flamethrower. Advance. Tomit will escape again. Kill the lizards and scorpions before getting the gold in the chest. Head north through the open door for some treasure and food, but watch out for the scorpions that come out of nowhere.
Exit the room and advance to the right. Kill the three lizards, then go on to the next area. Get the goods from the chest, then kill the enemies as you advance down the path toward the next area. Pick up the skeleton and get the food in the box.
Boss time again! Pummel Wyvern with air combos while partner takes care of him on foot. Once you get his health down to about halfway, he’ll call in a friend to help him. Work on attacking both of them, and know that when you kill his first minion, he’ll call in two more. Again, use air combos to your advantage and if you can, land behind Wyvern after you hit him to get in another quick combo without having to worry about taking damage.
After you slay him, you can then pay to identify and use various objects you acquired. Head into Morgan’s shop to purchase objects/replenish items before returning the scepter to the Castle.
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Wallace’s Underground Labyrinth
After you arrive at the Castle, some punk will demand the scepter from you. You can either choose to fight him or hand it over. Even if you choose A, the Prime Minister will then enter and order the guards to stand down.
After you exit the castle, follow the fairy you saved earlier up the stairs to the old Tower. After you accept the job, exit the Tower. Head to Morgan’s shop to upgrade your items and go the the Canaan Temple to convert the bones you found on the last quest to another team member. Head to the Inn to choose your allies, then click on the Underground Labyrinth on your map to begin the nest quest.
Advance and take out the two sorcerers. Take out the next duo of sorcerers and have Rannie open the door at the top of the screen (don’t open the nearby chest—it’s a bomb trap!). Open the chest in here to get some gold, but the door will lock shut. Kill the slime creatures that drop from the ceiling. One of them will have a key inside them. Grab it and use it to unlock the door.
After you exit the room (you don’t have to kill all of the slime creatures), advance to the next area. After meeting the creepy rat apprentice, open the chest for some gold, grab the bones and head through the door.
Break the box at the bottom of the screen for some food and take out the sorcerers that appear (make sure you keep using that cursor to click on the shiny areas to earn more treasure to help with upgrades and whatnot. Have Rannie open the door at the top of the screen and head through.
Wipe out the skeleton warrior ambush, then complete the mini-puzzle by stepping on the colored squares in the right order (red, yellow, dark blue, purple). Get the gold from the chest and exit. Have Rannie open the next door and advance.
Destroy the mushroom mutation thing and the tiny spawns it creates. Perform an aerial smash attack near the pile of left of left over fungus and pick up the torch that falls to the ground. Use it to burn off the remaining fungus, then have Rannie open the door behind it. Get the gold in the chest after you fight off more mushroom creatures, then exit the room.
Have Rannie open the next door and proceed. Take out the two crazy-looking creatures followed by the large hornets. As you advance to the right, destroy the box for the food and perform aerial attacks to destroy the large hornets next above it. Get the gold and flamethrower in the chest just up ahead before proceeding to the next area.
Mushrooms galore here and a box with some food. After entering the next area, it’s time to do battle with Doom Beetle! His most dangers weapon is the cocoons he hatches, which will create more Doom Beetles if you don’t destroy them quick enough. Let you allies focus on him and you worry about the cocoons and get in some attacks on him whenever you can. Other than that, he’s a fairly simple boss.
Acquire the treasure from the Doom Beetle, then head back to the Tower to break the unfortunate news to the fairy that Lucain is dead.
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Bilbaron Subterranean Fortess
Follow the fairy to the Canaan Temple. After you convert resurrect Lucain, follow the fairy back to the Tower to talk to Lucain. You will then have the option to ask about Wallace or rune magic (I chose the former).
After you learn that the fairy will be accompanying you henceforth, go upgrade your items before visiting the Guild Master. Take the letter and go to the Castle to talk with the Prime Minister. You will now have to help Count Dean by completing a quest. Exit the Castle and proceed to Bilbaron Subterranean Fortress.
Use the cursor and click repeatedly on the fallen enemy to pick up a ton of treasure. Take out the enemies as you cross the drawbridge to the next area. Open the chest in the corner and take out the group of enemies before proceeding forward.
After exiting the kitchen, kill the ork and other enemies coming down the stairs. Grab the two different piles of bones up the stairs and clear out the rest of the enemies. You’ll have to repeatedly hack the blockade to get through.
Protect Rannie while he opens the chest from attacking enemies. Pick up the bones and continue up the steps. Destroy the next blockade and continue to the next area. Have Rannie open the chest while you take out the lizards. Kill the two orks up ahead and unlock the door to the next area.
Two piles of bones in this room and a chest. After you gather those and clear the room, have Rannie unlock the door at the top of the screen. Ha! Sleeping orks in here. You can get the bones without waking them, but if you destroy the box in the bottom right corner, you’ll wake at least one of them up.
After you exit, destroy the cage to the left and hop on Dragonlisk. Use his fireballs to destroy the sorcerers that will appear just up ahead. Advance through the door and into the next area. Burn the attacking enemies as you advance. Have Rannie open the chest and kill the attacking enemies that will ambush you from both sides.
Be careful advancing because you’ll have to double-jump over the fire that was created as a result of the kerosene in the barrels. Head down the stairs once you reach the next area. Get the food in the box and head through the door.
Minotaur time! He moves slow with his axe slashes and ground-pounds with his axe, so just double-jump over them when you see him raise his hand (same goes for his charges). Hack and slash away and hopefully you have a sorcerer/sorceress to use magic to inflict damage on him from afar. Head back to Count Dean to complete the quest.
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Castle of the Dead
Head over to the Guild to talk with Roland. You’ll need to find Samuel. Exit the Guild, then enter again (lame, I know), where Roland will tell you to try the Temple. Enter and click on “Pray” to find Sam. Before heading out on your next mission, you can ressurect some of the bones you found on your last quest, then form your team over at the Inn before heading to the Catacombs.
Destroy the tombs as you advance, but keep in mind you’ll have to kill the skeleton creatures that appear. Pick up the two piles of bones in the next area and fight off the bats that appear. Have Rannie open the chest at the end of the path for the treasure, then head up the stairs.
Pick up the torch at the top of the screen as use it to kill the ghosts. Open the chest up ahead, then kill the enemies that fall from the ceiling. Have Rammi unlock the door at the top of the screen and head inside. Get the gold from the chest, then save the village girl over to the right.
Exit the room and advance, carefully making your way around the spikes. There will be another door to unlock at the top of the screen. Get the chest and save another village in this room before exiting and advancing.
Destroy the box in the next area for the food, then kill the arachnoids that drop from the ceiling. Pick up the pile of bones, then advance. Unlock the door at the top of the screen, then get the bones and open the chest inside (obviously, don’t step on the circular buttons—those are traps!).
Exit and advance. Have Rannie unlock the chest and then the door. Save the third girl inside, then exit and head on to the next area. The vampire chicks will be easy to defeat. Double-jump over the stream of bats they fire and just make sure you don’t let any of the girls lose all of their health or they will turn into a vampire. After you kill the last one, head to the Guild to see Samuel to obtain your reward.
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Ghost Ship Cove
After inquiring about the bloody scroll, exit the Guild. When you do, you’ll be apprehended by guards. After being arrested and then released, travel to Ghost Ship Cove to get the orb back that the Princess was referring to.
Advance and take out the swarm of bats. Have Rannie open up the chest and gather the treasure inside. Kill the skeleton fighters that ambush you and advance. Open the box for the food inside and dispose of the last group of enemies before going on to the next area.
Take out the lizards monsters and advance. Pick up the two piles of bones here and kill the skeleton creatures and bats before advancing. More skeleton creatures and fighters here. After you take care of them, head into the hole in the ship at the end of the path.
Kill the skeleton fighters while you have Rannie unlock the door at the top of the screen. Kill the pirates that ambush you, then make sure you get the bones, the food in the box and the treasure from the chest before exiting. Advance to the next area where there will be a small group of enemies and another chest.
Proceed forward. Kill the bats as you make your way down the bridge. Pick up the bones and kill the skeleton fighters before advancing into the cave. Pick up the pile of bones at the top of the screen and grab the torch over to the right when you see the ghosts and use it to kill them. Take care of the bats as well and advance.
Get the gold from the chest and take out another group of bats and ghosts. Grab the pile of bones and take out the last group of ghosts before proceeding to the next area.
This next sequence will get pretty chaotic due to the huge number of pirates you’ll have to fight off. They will eventually summon a genie, which will do massive amounts of destructions, so hopefully you should have several lives if you should die. Look for the pirate with the lamp, kill him, pick up the lamp and the summon the genie yourself so he can help you and your crew.
The lamp will continue to randomly appear, so make sure you are quick to spot which pirate is holding it and take him out. The genie’s attacks will also get more powerful throughout the course of the fight, so make sure he’s on your side most of the time. After you defeat the last of the pirates, return the orb to the castle.
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Forgotten Sanctuary
After making the rounds at the Temple, Morgan’s shop and the Inn, head over to the Guild. After talking with Sam, head up the tower to inquire about Lucain’s request. After filling you in on the details, make your way to the Forgotten Sanctuary.
When you arrive, advance and take out the attacking knights and sorcerer. Get the gold from the chest before taking out the next wave of enemies. Pick up the piles of bones and get the treasure in the next area before kill the knights. Advance to the right, kill the bats and pick up the piles of bones at the top of the screen.
Open the chest, then quickly kill the scorpions and use a nearby torch to destroy the ghosts. After you enter the next area, get the food in the box and take out the attacking enemies. In the next small room, there will be another ambush of enemies—take them out, then let Rannie do his thing with the chest. Kill the bats as you advance.
In the next area, destroy the hornets nest, then get the pile of bones and the treasure. More hornets and sorcerers as you make your way down the path. In the next room, there will be some crazy mutated bats that spit fire—kill them first, then take out the other enemies before getting the gold, the bones and the food in the boxes. Also, don’t forget to click on the insignia of an “S” in the pillar at the top of the screen (this will supply you with Rune magic).
After you pass the large Golem statue, use the cursor to click on the “L” and “F” letters on the tablet, then click on the “S” icon that should appear next to you to summon the Golem. This next fight scene will be pretty hectic again. You’ll want to protect your Golem by killing any enemies (namely the bats) that will take health away from him and when you can, inflict some damage on the Golem you are fighting. Once he’s defeated, take the tablet to Lucain.
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Mage’s Tower
After you return the tablet, you’ll be able to purchase Rune magic to help you on future quests. Next, head to the Temple to resurrect some adventurers. When you leave this time, the old man who pesters you for money will this time inform you about his story if you offer him money.
Once you learn he is the magician Wallace, go and tell Lucain, who will then instruct you to travel to Mage’s Tower. Take out the attacking enemies and get the gold in the chest before advancing to the next area. Also, you can use your cursor to click on the “L” and “O” inscribed in the wall to the left of the steps. Then click on the green “S” icon that appears by you and you’ll earn the Salve of Life power.
In the next area, grab the two piles of bones and kill the sorcerers. Head upstairs to the next area. After you clear the room of enemies, have Rannie open the chest in the corner for some gold, then advance.
Clear the room of sorcerers again (watch out for the potion inside of the large glass balls) and advance to the next area. Pick up the bones, then hit swipe the lever near the bottom part of the screen to lower the lift and fight off the attacking enemies. When you reach the bottom, head through the doorway to the next area.
There will be one chest to open on this long path and a ton of bats to kill. In the next area, use your cursor to click on the letters in the following order: C, S (the green icon that appears near you) and R. This will generate a flying carpet to get you across the lava.
You’ll then have to guide the carpet up and down while the lava hands chase you. Also, you’ll have to move yourself when the lava hands fling themselves onto the carpet. Jump off when you arrive safely to the other side and have Rannie open up the chest. Next, click on the C and then the J chiseled in the pointy blue column to the right of the stairs, then click on the “chicken foot” red icon that appears near you to get you a ton of coins. Jump off the ledge down to the next area.
Open the box for some food, then prepare to face off with the Warlock. This will be the toughest boss yet, so hopefully you have plenty of lives saved up for you and your entire group (you could also use the Salve of Life power you picked up earlier in the level.
The Warlock will unleash fire on you and your team in a number of ways. Blocking won’t do you much good on these attacks; just try to double-jump over them. Depending on your character, it’s going to be hard to get hand-to-hand combo attacks in on this guy, so do your best if your not a sorcerer or magician. After you defeat him, take the black rune stones back to Lucain.
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Lost Woods
Head to the castle to talk with Dean about getting a formal letter to request the help of the hermit. When you then try to enter the Lost Woods, you learn that the gate has been sealed. Go talk to Samuel to find out why.
Upon learning that the gate is “unstable,” head to the Stables to travel to the Lost Woods (you’ll have to pay some gold to do so). Advance down the path and take out the attacking enemies, after you subdue one of the sabre-tooth tigers, you can use your cursor to mount one. Use the prehistoric beasts to destroy those tree monsters as you advance toward the next area.
After meeting the Hermit, hop of the sabre-tooth tiger and help destroy the hornets nest. Then get the treasure from the chest and head into the next area. Kill the attacking knights, get the gold, pick up the pile of bones and advance.
Hop on the boat. Steer it clear of the vortexes and kill the flying fish that will attack you. Hop off when you reach the other side and make your way to the next area. Get the treasure from the chest and proceed to the next area.
Take out the assortment of enemies here (you can hop on the velociraptor raptors as well!), then get the bones and have Rannie open the chest. There will be two more chests, a pile of bones and a box of food to hit up before you go fight the boss of this level.
Gazer is a pain of a boss. The main attack to watch out for is when his eyes open all the way up and he creates a wall of fire around him. Get as far away as possible right before he does this, but keep in mind that he can teleport, so be on your guard. The best times to get attacks in are when he’s busy shooting a laser out of one of his eyes. Jump over this and perform aerial combos and try to land behind him to get in a few more attacks before he teleports.
He will perform a few other different attacks, but the main goal is to be outside of his direct proximity when he performs them and attack him as soon as he’s finished with an attack. Once he’s dead, take the tomes of the ancient dragon to Lucain.
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Lost Woods – Black Talisman
Head to the castle to talk with Dean. When you hear that he’s out searching for the Dragon’s Crown, head back to Lucain. You learn that you’ll need to acquire the nine talismans now. You can go see Samuel first and he’ll give you a “pack” with assorted weapons to help you in your future battles.
Head to the Stables, then go back to the Lost Woods for the Black Tailsman. The first section of the Lost Woods will be exactly the same as the first time. Once you reach the next area, the hermit will give you two options. You’ll need to select Option B (Killer Rabbit boss).
Kill the eagle/bear monsters and the hornets as you advance. Pick up the pile of bones near the chair when you reach it, then head inside the cave. Kill the nights in here and make sure you get the gold in the two chests before advancing.
Get the pile of bones that will partially be submerged under the water a the top of the screen in this next part and kill all attacking enemies. Another pile of bones in this area along with an assortment of enemies to hack and slash through.
When you finally arrive at the location of the Killer Rabbit, you’ll learn that the rabbit isn’t so killer. Watch out when he starts flashing red because he will then combust into flames. Other than that, and the huge green tornado he creates, just hack away away until he’s dead.
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Ancient Temple Ruins – Green Talisman
After you get your reward from the Guild, head to the Ancient Temple Ruins. LIfe before, after you get through the first section, select path B to fight Medusa.
Pick up the two piles of bones and kill the attacking snakes. Eagle-bear monsters! Take them out, then get the food in the box and the gold in the chest. Advance to the next area to take on Medusa.
When you start to see her eyes flash gold, take shelter inside the building on the far right to avoid being hit by the rays that will turn you to stone. Quickly perform an aerial combo on her, then take out the snakes she shoots out. You’ll also have to watch out for the fire she shoots from her eyes and the occasional swipe she’ll make with hands. Stay to the far right most of the time and she’ll be dead in no time.
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Wallace’s Underground Labyrinth – Aqua Talisman
Get your reward from Samuel and upgrade your team/items from Morgan’s shp/the Inn. Again, like before, the first part of this level will be the same. When you Rickey the dancing mouse, select path B against an unknown boss. In the next part, grab a torch off the wall and use it to kill the ghosts. Have Rannie open the chest and advance to the next area.
Clear out the skeleton fighters in this room. You can have Rannie unlock the center door at the top of the screen for some fruit, a chest and couple piles of bones, then exit and advance.
Take out the attacking enemies, then get the chest, the food in the box and the piles of bones. Kill the sorcerers in the next area, then there will be some more chests and bones in this next part for you to get after you fight off attacking enemies.
Pick up big key, jump over the two giant Cyclopes and place it in the cell door on the floor to prevent any others from coming in. These guys are slow and don’t really have any devastating moves, so you should be able to handle them no problem.
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Bilbaron Subterranean Fortress – Orange Talisman
After you get your latest reward and make the rounds, head to the Stables and then travel to Bilbaron Subterranean Fortress. Once you get past the first part of the level, tell the Hobgoblin that you’ll take path B.
Destroy the orks and skeleton fighters, then get the bones and the gold from the chest. There will be a box with food and another pile of bones just up ahead before the next area. Get the food and the bones and advance.
Get the chests and piles of bones in this part, but remember that while you’re fighting off enemies, the barrels with kerosene will end up breaking and create fire. In the next area, watch out for falling fireballs as you fight off enemies. Make sure to get the pile of bones right before you head down the stairs.
Pick up the bones and kill the attacking frog creatures followed by the orks. You’ll then reach the Gargoyle Gate. You need to destroy the gate itself, but you’ll also have to deal with the enemies that come running out every time it lifts up. Also, don’t get too close because it will drop down hard and inflict damage. Stay close to the gate and focus on that as best you can. It will take a while to destroy.
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Castle of the Dead: Catacombs – Yellow Talisman
Head to the Stables and travel to the Castle of the Dead. After you complete the first part and come across the wander ghost of a knight, select path B. Pick up the two piles of bones and the torch before killing the attacking enemies. You’ll then need that torch to kill the ghosts. Get the gold from the chest, another pile of bones and the food in the box before advancing.
In this next area, you won’t be able to kill the Wraith, so simply walk around it and head through the door on the other side. Pick up torch to kill the three ghosts, then walk up to the angel statue to ignite it using the torch. Now the Wraith will be susceptible to damage.
The Wraiths go-to move is his swipe with his scythe. Perform aerial combos and duck out of the way when you seem him jump to avoid getting hit. Once the light from the statue eventually fades (of if it ends up getting destroyed), move to the right until you find another one, then ignite it again.
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Ghost Ship Cove – Red Talisman
After making the rounds, next head back to Ghost Ship Cove. Get through the first part, then when you come across the mermaid, select path B to go and fight the Kraken.
Kill the skeleton warriors and bats as you advance. Pick up the bones before heading to the next area. Kill the skeleton warriors that ambush you, then get the gold from the two chests, the pile of bones and the food from the box before heading through the doorway to face the Kraken.
Obviously, you’ll need to watch out for the flailing tentacles. But you also need to watch the boat’s health. As soon as one of the tentacles latches on to the mast, whack as quickly as possible to get it off. Also, you use the cannons to help inflict damage on the Kraken, the the boat will eventually capsize regardless.
Head inside the cave. Get the boxes of food and the bones, then kill the attacking lizard creatures. Head into the next part of the cave to confront the Kraken again. Other than the tentacles, some “light” balls he fires at you and the occasional wave, this is a simple boss who shouldn’t take too long to defeat.
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Mage’s Tower – White Talisman
Collect your reward and upgrade your team and items, then head to Mage’s Tower. Once you complete the first section and come across the “Bound Spirit,” select path B to go fight the Chimera.
Pick up the two piles of bones, then swipe the lever to raise the lift. Kill the attacking enemies that drop down from the ceiling, then head through the door once you reach the top. Pick up the pile of bones, then using your cursor, click on the R on the side of the tomb, the S (the green icon by you) and the C on the tomb to summon the magic carpet. Hop on and exit the room.
Fight off the annoying bats as you fly to the top of the tower. After entering the next room, hop off the carpet and get the gold from the two chests before proceeding to the next room.
Get the food in the box, then hack the large yellow ball. Holy Chimera! This will be another one of those chaotic boss fights just because the Chimera is so huge! Just perform aerial attacks like crazy. Twice the huge beast will fall through the ground to the level below, but nothing will really change. Just continue to whack away to defeat it.
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Forgotten Sanctuary – Blue Talisman
After you make the rounds, head for the Forgotten Sanctuary. Once you make it through the first section and talk to the female monk warrior, choose path B to fight the mystery boss.
Move through this next part quickly because the earthquake will cause the ruins to crumble beneath your feet. Take out the assortment of enemies in the next room and get the piles of bones around the corner. Free the fairy from her cage, get the food from the box and the gold from the chest. Next, step onto the “magic circle.”
Walk around the fire and kill the attacking enemies as you make your way through the demon realm. When you come across the Demon King, hack away at him until eventually you are transported out of the demon realm.
Kill all of the enemies that ambush you here, then make sure to gather all of the good and gold before heading to the next area. Take out the bats and avoid the falling spikes as you make your way through this room. Get the lone chest here, then advance to the next area to fight the Arch Demon.
He’s a relatively easy boss who will occasionally use punches and summon some lightning strikes. However, there won’t be any minions to worry about, so you and your team can focus solely on him.
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Old Capital – Purple Talisman
After you return to Samuel, you should be informed that you only need one Talisman left, which can be found at Old Capital. After you get through the first part and talk with Tommit, select path B.
In the next room, kill the handful of skeletons, then get all of the goods before advancing to fight the Red Dragon. As the game will indicate, the room is small and he is huge, so move to the right and have Rannie open the door and then escape.
You’ll fare much better in the next room. Destroy the box and get the food inside. Team up to hack and slash away. When the Red Dragon opens his jaws wide, pick up the shield and use it to block his flames. Walk away as he begins to move forward, then repeat the process when he comes to a stop to eventually defeat him.
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Ancient Dragon
After you’ve acquired all of the Talismans, head for the gate that leads to all of the areas. Use your cursor to click on the center inscription (the Z) followed by the two icons that appear by you (the backwards 7-7 icon and the R). This will create a “mystery zone” near the gate for you to enter.
Pick up the bones and the food from the box as you advance. Final boss time! It’s a dragon, so expect plenty of fire. There’s not much room to move here, so stay right under his mouth and unleash attacks on him.
Once you get his health down to a quarter of the way, he’ll fly away. When he does this, move to the wall on the far right to avoid getting burned to a crisp. From a distance, you’ll then have to jump and punch the green missiles he will shoot at you back toward him. He will eventually fly back toward the foreground again where you can easily finish him off, capture the crown and complete the game.