After the cutscene ends you’ll be back in Seattle and immediately in combat. As the game suggests, Fight Off Shane’s Thugs and then search their bodies for clues. After you’ve done that you’ll be directed to Go to The Relay Dish. Follow your objective marker to a nearby rooftop where you’ll find the dish in question. Ping it with L3 and six delivery trucks filled with drugs will be lit up green around the city.
You’ll receive new instructions to Find Drug Shipments, meaning the trucks. Head to the nearest one and take out the guards defending it. Once you’ve dispatched them head around to the back of the truck and blow up the drugs stored inside. With the drugs destroyed you’ll then be tasked with branding the side of the truck with your neon powers. Follow the button prompts and then use the PS4’s motion controls to carve an image into the side of the truck.
Once that’s done you’ll need to track down the remaining trucks (there are six total). Find another relay dish and ping it with L3. With the remaining trucks now visible, pick one and make your way towards it. Unlike the first truck, these ones will be on the move. To stop them, just shoot them with your with neon ray. The driver will, in turn, slam on the breaks and come piling out to attack you. Dispatch them all, destroy the drugs, tag the truck and then head back to a relay to do it all over again.
Once you’ve destroyed five of the six trucks, ping a relay dish with L3 and head toward the last truck. The last one, unlike the four that came before it, will be parked in an area off the streets and enclosed between several buildings. It will also have a full compliment of D.U.P. troops guarding it, so you should expect a tougher fight breaching its defenses than with the previous trucks. Clear out the soldiers and destroy the drugs and you’ll be prompted to tag a nearby wall the same way that you’ve been branding the trucks.
When you finish tagging the wall, Shane will call and invite you to meet him at his hideout. A new objective marker will appear on the map. Make your way to it and you’ll come a tall apartment building with several of his thugs guarding the entrance. You don’t need to fight them if you don’t want to. When you’re ready, walk up to the front door and open it up.
Doing so will trigger a cutscene during which Shane will drug Fetch. After it ends you’ll be in a large pillared room filled with D.U.P. soldiers. As you fight them, Shane’s drugs will gradually deteriorate your ability to see clearly. After awhile the screen will flash completely white and you’ll find yourself in an eerie narrative dreamscape. Work your way trough it and you’ll come to a linear tunnel with a demon at the end. As you run through the tunnel you’ll be attacked by white, ghost-like figures that you can blast away with your neon ray. Do this three times and you’ll trigger a cutscene that ends the mission.
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After the cutscene from the last mission ends you’ll find yourself outside in a snow storm. You’ll receive instructions to Chase After Shane. For the time being that means following a snowy path down a hillside. This will shortly lead you to a fence pressed up against a fairly treacherous looking mountain face. Use the fence to climb across to the other side of the path and continue on toward Shane.
You should come to a catwalk beneath a bridge with a set of controls at the end of it. Use them and a section of the bridge will lower, allowing you to climb up onto it and continue. You’ll see an objective marker up ahead. When you near it the floor below you will fall out, dropping you to the ground below. A drone will fly pat and then head away. Follow it and it will eventually crash onto the ground, allowing you to absorb its energy and use Fetch’s neon powers.
These come in handy because directly up ahead is a D.U.P. force in sore need of a walloping. As soon as you arrive, the D.U.P. troops will open fire. Clear them out and a new objective marker will appear. Follow it and you’ll come to another compliment of D.U.P. soldiers. Defeat them and press on, fighting your way through any further enemies you encounter.
You’ll eventually come to a canyon where a D.U.P. attack chopper will try and take you down by bringing down the walls. Avoid any falling rock and then, when you exit the canyon, fight your way through the chopper and soldiers waiting for you. Once you’ve cleared out them out, you can continue onward after Shane. You’ll find his APC and then, a few short steps later, the man himself. A cutscene will trigger and the mission will end.
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