Call Of Duty: Black Ops 2 Zombie Mode Buildable Items Guide



One of the new features included in Call Of Duty: Black Ops 2 Zombie mode is the ability to build different usable items. You need to bring the required parts at the work bench to create your items: some parts will be randomly spawned on the map, others have set location. Be careful that you can only carry a single item so you need to get to the bench, leave the item and then search another one.

Each workbench is used to create a single item and it will only accept parts for that item: if you’re at the bench designed to craft the Turbine you can only leave the parts for the turbine there. Once you brought all parts the item can be picked up by anyone on your team. Once the item is destroyed by zombies it can be picked up again from the bench: most of the buildable items are used to distract zombies and they will be destroyed by them.

Buildable items

  • Electric Trap

The Electric Trap needs a Turbine to work and will knock down anyone in the vicinity, players included. Battery, Rod and Base parts are required to build the trap: The rod is by the windows up the stairs from the bench. The battery can be found on some barrels during the map and the base will be near the Tombstone Soda.

  • Navigational Table

The Navigational Table is part of the Easter Egg: you’ll need the Table, NavCard, Card Reader, Meteor and Radio. The workbench to create the item is located under the radio tower with the red blinking lights in the corn field. You’ll find the table in the tunnel, randomly spawning in a couple of locations or in the lower level of the power room. The NavCard, together with the Meteor, can be found in the Bus Depot: the Nav Card behind the Depot and the Meteor in a hole in the wall. The Card Reader will spawn in either the dumpster or the box at the farm house left of the refrigerator in the Town. And finally, the Radio can be found either in the diner’s garage or at the Nacht Der Untoten, to the right of the building, near the fallen bookshelf.

  • Pack-A-Punch

The Pack-A-Punch needs the Battery and the Head Piece Parts which can be found below the bank in the Green Run Town. This item allows weapons to be upgraded, changing their names, granting attachments and also changing their designs.

  • Power Switch

The Power switch requires the Power Box and the Arm to be built: all the parts can be found inside the power house. The Power Switch simply turns on the power, powering up other items.

  • Thrustodyne Aeronautics Model 23 – Air Cannon

To build the Air Cannon requires the Jet Engine, the Handle, Headlight and Wires. The jet engine can be found between Bus Stop 1 and 2; the wires are located near the parts for the Electric Trap, the headlight is in the cabin between Bus Stop 4 and 5; the handle is located at the World at War section on the right stop of the road between Bus Stop 3 and 4. The Air Cannon blows wind on the zombies: it has limited durability and its pressure can be adjusted before it reaches the maximum value, making the cannon explode. Unlike other buildable items, the Air Cannon can only be held by a single player.

  • Turret

To build the Turret you need the RPD, the Lawn Mower and the Ammo Pouch: all these items are located in the House or in the Farm. The Turret is a good offensive weapon that shoots at zombies once they are within range. Also note that the turbine is needed to make the Turret work.

  • Zombie Shield

Dolly and Car Door are the required parts: the Dolly will be found in the diner while the Car Door in the garage. The Shield can be used to bash zombies: it has limited durability and you won’t earn points by using it. Still, it’s a good defensive tool since zombies won’t be able to attack you.