Borderlands is a FPS / RPG Hybrid from Gearbox. You play one of four different characters who are on the planet Pandora to find the fabled Vault. The Vault is said to hold immense fortune and you will have to fight your way through over 120 missions to find it. Our guide covers EVERY SINGLE ONE OF THEM.
This is a first for SuperCheats in so much this is a video centered guide whereby the author talks you through each level as opposed to mainly reading and watching clips of critical parts. We hope you enjoy it!
Location: Arid Badlands
GIVER: Guardian Angel
LVL: 2
$: 0
EXP: 0
REWARD: None
After you’ve chosen your profession for Borderlands (I’ll be doing this guide as a Hunter) you’ll enter into the backside of Fyrestone. The small robot named Claptrap will tell you the basics of playing the game. What button reloads and how to switch weapons and all that other fun stuff you’ve probably learned a million times in a million games.
There is a small hidden secret area right away. If you head left instead of following Claptrap you can go behind the Motel and grab a bunch of money, ammo, and weapons up on the roof.
The first mission is simply following Claptrap and eliminating a few bandits to learn about combat. Once you hit Level 2 and get to town the real fun begins.
The next three missions are all tied together. So we've just added one video for all three, which is below.
Location: Arid Badlands
GIVER: Dr Zed
LVL: 2
$: 0
EXP: 48
REWARD: None
Location: Arid Badlands
GIVER: Dr Zed
LVL: 2
$: 313
EXP: 144
REWARD: None
Location: Arid Badlands
GIVER: Dr Zed
LVL: 2
$: 0
EXP: 72
REWARD: None
The next three missions are all tied together.
The Doctor Is In is simply introducing you to the main NPC is in the area Dr Zed. Open the garage door to get in. Make sure to rob him and everyone else you ever meet in this game blind by going through his lockers and strongboxes.
Zed will then gives you a mission to go kills some Skags at the front of the town.
On the way there some bandits attack poor Claptrap which opens the Claptrap Rescue mission in the middle of the Skags mission.
So first thing we need to Rescue Claptrap. Eliminate the bandits that have jumped the fence then head back into the main center of town. A repair box is sitting on the ledge on the right before you get to Zeds. Grab and then head back to Claptrap and repair him.
Claptrap will thank you and open the front gate of the city. Just head outside and right in front of you will be a group of Skags.
ACHIEVEMENT/TROPHY OPPORTUNITY: My Brother is an Italian Plumber, Killed an enemy plumber style.
Jumping on an enemy's head does 3 damage and there won't be an easier time then right away to get this out of the way. Use your pistol and hit the Skags 3 times so they are low on heath. Then jump around until you kill one. Once the achievement/trophy pops finish off the rest of the Skags and then return to Dr Zed to turn in.
Location: Arid Badlands
GIVER: Dr Zed
LVL: 2
$: 188
EXP: 192
REWARD: None
Dr Zed's vending machine is broke and you need a shield out there in the harsh Borderlands world. The game points you in the right direction of all nav points and the in-game map is SICK so you should never really get lost. To get the part you need head out of town and hug the left wall. There will be Skags to kill on the way. Simply grab the part from the vending machine on the ground and head back to Dr Zed's place. Use the part on the vending machine and then buy yourself your first shield. There is only one for sale so the choice isn't that hard. Then talk to Zed to complete the mission.
Location: Arid Badlands
GIVER: Dr Zed
LVL: 2
$: 313
EXP: 480
REWARD: None
Time to take it Nine-Toes by eliminating a small gang of his that is spying on Fyrestone. Leave the city and head to the small camp to the upper right. There are more bandits then needed but for EXP sake you should just go ahead and eliminate everyone there. You can save yourself some damage by using the rock entrance as cover to only expose yourself to 1 or 2 bandits at a time. Once all the bandits are dead loot the area for Money, Ammo, and Weapons and then return to Dr Zed for your reward.
This section also covers the sbseqent two missions, one video is supplied below for all three.
Location: Arid Badlands
GIVER: Dr Zed
LVL: 3
$: 0
EXP: 90
REWARD: None
Location: Arid Badlands
GIVER: T.K. Baha
LVL: 2
$: 313
EXP: 480
REWARD: None
Location: Arid Badlands
GIVER: T.K. Baha
LVL: 2
$: 0
EXP: 48
REWARD: None
First we need to go and meet T.K. Baha. T.K. is a new NPC in the area that will be giving us many quests. To show T.K. that we are worth his time he's going to send us off the find some food of his that the Skags have stolen. All 4 pieces are in a big area just to the side of his location. You can bolt through the Skags and just grab all the food, but you're better off killing all the Skags for EXP. Once you have all 4 pieces return to T.K.
Next T.K. wants us to get some grenades. Head into Fyrestone and Marcus will open up the weapons vending machines. Just use the vending machines to buy some grenades. Loot all the boxes in the area and make sure to sell any weapons you've acquired that you don't want. You don't get a lot of inventory space and there is no reason to be carrying a bunch of junk around with you. Once you are done in the area head back to T.K. to finish the missions.
Location: Arid Badlands
GIVER: T.K. Baha
LVL: 4
$: 0
EXP: 2210
REWARD: None
It's time to actually eliminate Nine-Toes. This is your first real mission. Follow the waypoints on your nav to get to the Skag Valley entrance.
Once in Skag Valley work your way through a TON of Skags to get to the grave site and find the new, better weapons T.K. has left for you. Make sure to always be checking that you have the best weapons equipped.
Next you need to enter then cave area that Nine-Toes is in and eliminate all the bandits on the outside. Loot for weapons, ammo, and money. It's possible you'll get a grenade mod or better weapon from these bandits, but it's also possible to get nothing.
Make sure you all healed up and have full ammo and your good weapons ready before dropping into Nine-Toes lair. The secret to Nine-Toes is to bolt up the left side and crouch behind the metal panels. Nine-Toes and his two large Skags can't really get to you very easily here so you should have no problems eliminating them one at a time. Just peek out and unleash into someone and then pull back, heal and reload, and then repeat.
Once all 3 are dead make sure to loot Nine-Toes' pistol the Clipper. It's your first elemental modded weapon as it adds fire damage. This is a great early levels pistol to have. Loot the entire area. Toliets, lockers, everything! Make sure to get all the large weapons and ammo crates on the stage area.
Once you've loaded up head back to T.K. On the way the Guardian will give you some comments and advice.
This section also covers the subsequent three missions, one video is supplied below to cover all 4 missions.
Location: Arid Badlands
GIVER: T.K. Baha
LVL: 7
$: 2210
EXP: 108
REWARD: Grenade Mod
Location: Arid Badlands
GIVER: Dr Zed
LVL: 7
$: 0
EXP: 108
REWARD: None
Location: Arid Badlands
GIVER: Fyrestone BB
LVL: 7
$: 0
EXP: 108
REWARD: None
Location: Arid Badlands
GIVER: Fyrestone BB
LVL: 10
$: 776
EXP: 360
REWARD: None
Now that Nine-Toes is dead a whole slew of mission paths are opening up for us.
First lets head down to Dr Zed to give him the good news. Zed give you a Grenade Mod as a reward for finishing off Nine-Toes. Then he'll send you around the corner to the Bounty Board to get some more missions. The Bounty Board is going to be a mission starting point for A LOT of mission so remember this spot well. We'll get two this first time which are just going to send us to the Catch-A-Ride and then back to T.K.
So let's head to the Catch-A-Ride. We'll get to meet Scooter and he'll let us know the Catch-A-Ride is broken. The mission we get to repair it is a little out of our league right now so we're going to head back to T.K. and do some things for him first and level up.
Location: Arid Badlands
GIVER: T.K. Baha
LVL: 7
$: 2210
EXP: 4320
REWARD: Shotgun
T.K. has 2 mission for us so we'll do them in order of easy to hard. So the first mission we are going to do for T.K. is to get his leg back from a giant Skag in Skag Valley.
Head back to Skag Valley and “Scar” is in the upper left side. You'll see a metal bridge but it's raised at the moment so we have to go around. Fight your way through Skag after Skag after Skag until we get to the big daddy “Scar”. Use your Clipper fire pistol to set him on fire and side dodge his attack while firing and reloading. Once he's down, loot the Leg and all the other stuff that falls and as always check the area for creates and boxes.
Then head back to T.K. for your reward.
Location: Skag Valley
GIVER: Fyrestone BB
LVL: 7
$: 1658
EXP: 1944
REWARD: Shield
This is kind of a hidden mission. As you enter Skag Valley there is a recorder sitting on a bench to the right of the vending machines right in the starting area. Pick it up to accept the mission.
Your job is to find 2 more recorders just like this one that are scattered in Skag Valley. But don't worry because the locations are on your nav system and on the map.
This mission is very straightforward and you simply need to follow the nav computer and eliminate all the Skags to get to the Recorders. On the way to the second and final one, you'll encounter your first set of Rakks. Flying bat-like creatures.
ACHIEVEMENT/TROPHY OPPORTUNITY: Rootinest, Tootinest, Shootinest, Killed 5 Rakk in under 10 seconds.
If you can eliminate them all very fast you'll get an achievement for it. Don't worry if it doesn't pop right here there are plenty of chances to get this in the game.
Once you have all the recorders just head into Fyrestone and turn in the quest at the Bounty Board. You'll get a nice shield out of it.
Location: Arid Badlands
GIVER: T.K. Baha
LVL: 9
$: 1386
EXP: 1980
REWARD: Sniper
For this mission you need to recover 8 Bloodstone Plants from Skag Valley. Travel to Skag Valley and check the map to see that they are all on a path just outside of the starting area. Just work your way slowly through the path and get all the plants.
Location: Arid Badlands
GIVER: Scooter
LVL: 10
$: 1552
EXP: 4320
REWARD: None
Bone Head is just to the side of Fyrestone. This battle is pretty easy because as you enter the area you can hug the left wall and go up on a small platform and be in good cover the entire time. Just pop up, fire, drop down, and reload. Repeat.
This section also covers the subsequent two missions. One video is provided for all three missions listed on this page, which is below.
Location: Arid Badlands
GIVER: Scooter
LVL: 10
$: 0
EXP: 720
REWARD: None
Location: Arid Badlands
GIVER: Scooter
LVL: 10
$: 1552
EXP: 720
REWARD: Storage Deck Upgrade - Weapon Slot
Location: Arid Badlands
GIVER: Dr Zed
LVL: 10
$: 0
EXP: 144
REWARD: None
Grab a vehicle from the Catch-A-Ride and head over to the jump just past Bone Head area. Then drive around to the gate, kill everyone, and push the button to open the door.
After that head back to Dr. Zed in Fyrestone and he'll tell you to go see Shep. Shep is back just past the gate you just opened under the awning.
This mission and the next two take place in the giant wind fan area so we're going to do them all at once. You'll find the single video for all three missions below.
Location: Arid Badlands
GIVER: Shep Sanders
LVL: 10
$: 0
EXP: 1440
REWARD: None
Location: Arid Badlands
GIVER: Shep Sanders
LVL: 10
$: 2329
EXP: 2880
REWARD: None
Location: Arid Badlands
GIVER: Shep Sanders
LVL: 10
$: 2329
EXP: 3023
REWARD: Shield
First, Get The Flock Outta Here, is right to left as you enter the area. Jump into your turret and blaze all the Rakks.
After that head to the small building and eliminate all the enemies, then head into the building. The key isn't here but they were nice enough to leave a note letting you know where to find it.
The Braking Wind will be easy since everyone is dead. Just run around to the three fans and push their buttons to turn them on.
Then return to Shep to turn them in.
Location: Arid Badlands
GIVER: Fyrestone Bounty Board
LVL: 10
$: 2329
EXP: 1152
REWARD: None
A quick little mission. Grab a vehicle from the Catch-A-Ride and then just drive around and run over Skags and Bandits. Super easy. Head back to the Bounty Board to turn in.
Location: Arid Badlands
GIVER: Fyrestone Bounty Board
LVL: 13
$: 5454
EXP: 2699
REWARD: None
This a pretty fun mission that has you running all over the Badlands to get 5 Journals. They are pretty fun to listen to.
First, One is in Bone Head's area in the back left against a wall.
You have one just outside that area at the gate up the ramp and in the overlook.
One is where you were blinding Nine-Toes.
One is in the wind farm. This is probably the hardest one. You need to climb up the roof of the building where you went to the Mine Key. Jump on the railing and then the side roof and then finally on the actual roof. The journal is inside the broken air conditioner box.
Final one is between a bunch of barrels in the last area.
This page covers the next four missions which are all to do with the circle of death.
Location: Arid Badlands
GIVER: Fyrestone Bounty Board
LVL: 12
$: 0
EXP: 504
REWARD: None
Location: Arid Badlands
GIVER: Rabe Zayben
LVL: 12
$: 1947
EXP: 1680
REWARD: Shield
Location: Arid Badlands
GIVER: Rabe Zayben
LVL: 15
$: 4105
EXP: 2652
REWARD: Grenade Mod
Location: Arid Badlands
GIVER: Rabe Zayben
LVL: 18
$: 9612
EXP: 4800
REWARD: Revolver
You don't have to do all of these at once. Follow the map to find Rabe Zayben. The Circle of Death is a small arena where waves of Skags come at you. You don't need to do all of them in a row. If you do die, they actually get easier the next time so just go for it.
Location: Arid Badlands
GIVER: Fyrestone Bounty Board
LVL: 12
$: 0
EXP: 1932
REWARD: Sniper Rifle
This is the first of several Scavenger missions where you need to find a bunch of parts scattered throughout an area to put together a weapon.
The parts can be up high where you need to perform a couple of jumps, or hidden on the ground in a box. Your best bet is to watch the video to see exactly where everything is.
Location: Arid Badlands
GIVER: Shep Sanders
LVL: 14
$: 0
EXP: 5760
REWARD: None
Another big ass building fight. Enemies DO respawn but if you need health or to sell weapons you can backtrack to the start pretty easy to use the vending machines. Just take it at a good pace and work your way through the building.
This is also the location of the first Claptrap rescue. Since these rescues are a separate missions I will be covering them in separate videos but make sure to check the Claptrap section to see exactly what you need to do.
There is an arena boss at the end to eliminate, then grab the actual key, and then you do have to fight your way back out.
Location: Arid Badlands
GIVER: Shep Sanders
LVL: 17
$: 6866
EXP: 9804
REWARD: Class Mod
Finally time for another boss battle and with it another piece of the Vault Key.
Some points of interest on your journey to Sledge:
First, when you go up the first set of stairs head to the left. This room provides a good overlook of a large area of the map and you can snipe enemies from here. It also provides a good place to pull back to if you get into trouble.
The actual battle with Sledge can be tough. It's VERY close quarters and his weapon does a lot of damage. The only saving grace is the constant stream of low level enemies that you can easily take down for Second Chance if need me.
After he goes down don't forget to loot the Key piece and you can exit from a new side door to get out of the area a lot quicker.
Location: Arid Badlands
GIVER: Fyrestone Bounty Board
LVL: 15
$: 4105
EXP: 6120
REWARD: Incendiary Artifact
Head over the the indicator on the map. Moe and Marley were not there for me but they are patrolling down below. Your best bet is to snipe one of them to death before moving on to the other. There will be Skag adds to deal with but I don't find this battle too difficulty. When it's over head back to the Bounty Board for your reward.
NOTE: Make sure to use the artifact to add it to your character. Artifacts can be changed for your skill at any time in the skill tree. Remember that using artifacts on enemies with the same type of element does no damage. IE. fire on fire doesn't help you.
Location: Arid Badlands
GIVER: Fyrestone Bounty Board
LVL: 15
$: 0
EXP: 3672
REWARD: Shock Artifact
You just need to work your way through the caves shooting the crystals as you go. You'll get 4 per set.
NOTE: There is a Claptrap here. Watch the separate Claptrap Rescue videos for exact locations.
NOTE: If you really don't want to go through the cave you can blow the first one and then exit out of the game. When you come back in the game all the crystals will reset. This way will take a lot longer so I don't suggest it, but you can do it that way.
NOTE: Make sure to use the artifact to add it to your character. Artifacts can be changed for your skill at any time in the skill tree. Remember that using artifacts on enemies with the same type of element does no damage. IE. fire on fire doesn't help you.
Location: Arid Badlands
GIVER: Shep Sanders
LVL: 13
$: 4363
EXP: 2699
REWARD: None
Very easy mission. Grab a vehicle and head to the fan. All you need to do is use the vehicles rocket launder to blow the shiny quest parts off the fan. Return to Shep for easy money and exp.
Location: Arid Badlands
GIVER: Fyrestone Bounty Board
LVL: 15
$: 0
EXP: 2346
REWARD: Combat Rifle
This is the second of several Scavenger missions where you need to find a bunch of parts scattered throughout an area to put together a weapon.
The parts can be up high where you need to perform a couple of jumps, or hidden on the ground in a box. Your best bet is to watch the video to see exactly where everything is.
Location: Arid Badlands
GIVER: Dr Zed
LVL: 18
$: 0
EXP: 1200
REWARD: None
With Sledge dead its time to move on. Dr Zed will let you know that you can head into the Dahl Headlands for your next set of missions. After you do this one quick mission 3 final Bounty Board missions will open up in Fyrestone and those are your last ones.
This section also includes the subsequent mission.
Location: Arid Badlands
GIVER: Fyrestone Bounty Board
LVL: 15
$: 0
EXP: 3060
REWARD: None
Location: Arid Badlands
GIVER: Fyrestone Bounty Board
LVL: 15
$: 4105
EXP: 3468
REWARD: None
So we need to go find Bruce McClane and I don't believe that a single time we go looking for them its ever come out good. This is no exception. Bruce is dead.
When you find he you discover that he's been passing bad cigars. So as a service to Pandora we need to go and get them. Head to the box that is high on the side of the cliff then just snipe all the enemies below. Once they are dead, jump down and get the last 2 boxes. Mission Complete!
Location: Arid Badlands
GIVER: Fyrestone Bounty Board
LVL: 15
$: 2736
EXP: 4080
REWARD: Sniper Rifle
In this mission you need to remove 10 skulls from pikes inside a bandit compound. Just kill everyone and then work your way around the compound getting all the skulls.
Location: Arid Badlands
GIVER: Fyrestone Bounty Board
LVL: 18
$: 7689
EXP: 4800
REWARD: Grenade Mod
All three of the fuses need to be placed in the large open area that you went through on your way to Sledge. Once those are planted head to the top and push the plunger to blow the area sky-high. Final mission in the Arid Badlands COMPLETED!
Location: Dahl Headlands
GIVER: Ernest Whitting
LVL: 18
$: 1922
EXP: 2400
REWARD: Grenade Mod
Lucky's place is just down from the entrance from Arid Badlands. Eliminate the 15 bandits and then free Lucky from his cell in the main small building. He's in there sitting on the toilet.
Location: Dahl Headlands
GIVER: Lucky Zaford
LVL: 20
$: 2411
EXP: 2376
REWARD: NONE
This is one of the most worthwhile missions to do in the entire game. First you need to activate the 2 towers. Using the rocks and metal planks around the tower jump up and hit the buttons. Then drive yourself to the back left corner of the map and kill all the bandits. Climb the stairs and activate the main control panel. Now you can warp from any New U station to any other New U station you've already been to. Makes travel so much easier.
Location: Dahl Headlands
GIVER: Lucky Zaford
LVL: 18
$: 1922
EXP: 2400
REWARD: NONE
Grab a vehicle and just drive around the small lake area just outside of Lucky's Place. As Bandit Runners spawn take them out. The secret is to keep moving and don't be afraid to pull back to Lucky's Place if your vehicle gets nerfed up too bad.
Location: Dahl Headlands
GIVER: Lucky Zaford
LVL: 20
$: 9646
EXP: 10560
REWARD: Weapon Slot
This mission is to kill Mad Mel and it unlocks New Haven so you have to do it. The problem is this boss battle is about the most retarded thing I have ever seen in my life. It's supposed to be a vehicle on vehicle battle but Mad Mel will rip you to little bitty pieces in no time flat. The way to beat him is to drive into the center area and take out all the bandits until Mad Mel spawns. Now you are most likely going to die. When you respawn DON'T go into the arena. Just sit on the lip and pick him off from a distance. It will take a good amount of time but you'll stay alive. Once Mad Mel is down head through the open gate and talk to the Claptrap to gain access to New Haven.
Location: Dahl Headlands
GIVER: Ernest Whitting
LVL: 20
$: 4823
EXP: 5280
REWARD: Sniper Rifle
Skagzilla. This guy is a BEAST. Literally. Be sure to be on full ammo before you start this. First head to the small outpost where the bait is being held. Kill everyone and then grab the skag. The entrance to the Skagzilla arena is right by the big jump in the Dahl Headlands. Just take the small metal walkway and drop into the arena. Then place the bait and Skagzilla will appears. Constantly be jumping out of the way and try to time your jump to match when Skagzilla lands to reduce damage. Go for body shots whenever possible and eventually he'll go down.
Location: Dahl Headlands
GIVER: Lucky's Bounty Board
LVL: 18
$: 3844
EXP: 4800
REWARD: Grenade Mod
Pretty straightforward mission to destroy 3 fuel dumps around the area. Most can be hit from well outside the bases if you want to avoid combat. But killing equals EXP so I'd go in and just eliminate everyone.
Location: Dahl Headlands
GIVER: Lucky's Bounty Board
LVL: 18
$: 7689
EXP: 6000
REWARD: NONE
Just head over to the sewage plant and kill everyone. Then head to the back section and you just need to shoot the two pipes to clear the blockage and let the sewage flow again.
Location: Dahl Headlands
GIVER: Lucky's Bounty Board
LVL: 20
$: 2893
EXP: 5280
REWARD: Explosive Artifact
It's always nice to get a mission where they are going to pay us to go and steal an artifact from them. Just fight your way through all the enemies and grab the artifact. The mission turns in right when you get the artifact. Don't forget to apply it!
Location: Dahl Headlands
GIVER: Lucky's Bounty Board
LVL: 20
$: 0
EXP: 3036
REWARD: Revolver
Third scavenger mission. This one is in a cleared out area so there isn't even anyone to kill. Just watch the video to learn the locations of all the parts.
Location: Dahl Headlands
GIVER: Lucky's Bounty Board
LVL: 20
$: 4099
EXP: 5280
REWARD: Launcher
Do they get any easier then this? Just drive around this track and run over 50 sythids. Can't get any easier.
ACHIEVEMENT/TROPHY OPPORTUNITY: Speedy McSpeederton, Raced around the Ludicrous Speedway in record time.
Watch the video to see my path for getting the achievement if you need help.
Location: New Haven
GIVER: Helena Pierce
LVL: 20
$: 2411
EXP: 2376
REWARD: NONE
First mission in New Haven. This just has you running around New Haven turning on generators so that you can get a feel for the city. Watch the video if you have any problems finding any of them.
Location: New Haven
GIVER: Scooter
LVL: 21
$: 10803
EXP: 4140
REWARD: NONE
Scooter has a couple of missions for you in New Haven. The first one is that he needs some parts. This is a standard kill everyone and then loot the area mission. Watch the video for exact part locations.
Location: New Haven
GIVER: Scooter
LVL: 21
$: 8102
EXP: 6072
REWARD: Grenade Mod
Fast travel to Fyrestone and then head up to T.K.'s house to find out that as is the case with every mission of this type. He's dead. Loot the new case on his balcony and then eliminate the bandits and fast travel back to New Haven. I hated this mission because T.K. gave us our start and nothing comes of it. No solve the murder, no nothing. Just everyone saying they hated him.