Coasterville Walkthrough [Guide]

If you aspire to own and design your own theme park with rides and different kinds of stalls, then Coasterville is definitely the game for you. Coasterville is an online simulation game from Zynga, and it allows players to build the theme park of their dreams, all the while managing your popularity, resources, and the various attractions that can be found within your park.

Gameplay
Coasterville requires players to build and expand their theme park by building rides and other structures. This will earn them resources that they can use to further improve on the park. The more people enjoy going to your park, the more you will earn, giving you even more resources to make your theme park bigger and better.

Currency
There are two different types of currencies being used within Coasterville. The first type of currency is called coins, which are also the primary currency within the game. Coins are used to make purchases of basic items, and it can be earned by collecting from businesses as well as from the Front Gate.

Park Cash, in turn, are the game’s secondary currency, and are considered as premium currency. Park cash generally requires in-app purchases, and these can be used to purchase premium items that can greatly enhance the look and popularity of your theme park.

Popularity
Popularity defines how many people would visit your park. The higher your popularity, the more coins you can potentially earn. Players can increase their popularity by building bigger and better attractions. You can also purchase decorations and place them around your theme park in order to further boost your popularity.

Thrill Points
Thrill points are earned by boosting attractions so that they can be more exciting. Once enough thrill points have been earned, players can unlock new attractions. Thrill points are also often required when completing tasks, such as when trying to unlock new themes as well as upgrading certain attractions.

Leveling Up
Completing tasks such as building attractions will earn players experience points. Once players earn enough experience points, they will level up. Leveling up means that they would be able to unlock new attractions and stores, and their energy capacity will also be increased.

Energy
Energy is used whenever players perform certain actions such as building structures in your park or searching for items. Energy replenishes over time, and your total energy can also be increased by leveling up. Some items that can help replenish energy may also be available.

Attractions
Attractions within Coasterville are, simply put, rides that visitors can go to. Attractions need energy as well as other resources, such as goods, in order to be built, and each of the three phases of its construction will also take some time. Once an attraction has been built, it will start earning Thrill Points for players, and more Thrill Points can be earned if you Boost the rides. However, boosting a ride too much may cause the riders to become nauseated, making you lose popularity in the process.

Attractions can also be upgraded and customized. For upgrades, attractions can become bigger and better, while customizations include giving your structure a unique look and color. Some customizations are free to use, while some require park cash to unlock.

Businesses
Businesses, like attractions, need to be built. There are different types of businesses and stalls that can be constructed such as those that sell ice cream and other types of food as well as those that sell hats or souvenirs. Businesses will earn you coins that you can collect periodically, and upgrading a business will allow players to collect even more coins.

Businesses, as well as attractions, need to be placed beside a path so that it can be built and that visitors can be able to get to them.

Additional Themes
Additional themes are available within Coasterville. These can be unlocked while the game progresses and the methods by which themes can be unlocked are displayed as tasks which must be completed. Unlocking themes will also earn you rewards, as well as the ability to expand your theme park, allowing for more attractions and businesses to build. Players can also modify the terrain of the park to give it even more of a unique look.

Items and Goods
Items can be found whenever attractions are being boosted. These are random drops, and players must pick them up as they appear. Alternately, you can search your businesses for items that are related to the particular store. Searching, however, requires energy, so make sure that you have enough energy for searching. You can also boost and search in your friends’ respective parks, and you are allowed to visit and help out others a maximum of five times a day.

Goods, in turn, are often required for building attractions and stores, as well as performing other tasks. Goods can be ordered via the Emporium. Different options are available based on the quantity that you desire, and each takes different times before they could be collected. Make sure that you collect your goods once they arrive, however, as not collecting them for too long will cause the items to be damaged, making you collect less than what was originally ordered.

Social Function
Coasterville has a social function where players can visit their friends’ respective theme parks. This is a great way for players to earn rewards as they will get bonuses whenever they help out their friends. They can also boost their friends’ attractions as well as search their businesses for special items. They can do this for a maximum of five times per day.

Conclusion
Coasterville by Zynga is a fun game that lets players build their dream theme parks. The ability to customize rides and stalls will ensure that each park that they create would be unique. It’s also a great way to teach players how to better manage resources as well as make the most out of what they have to make their visitors happy and keep their parks popular. All in all, Coasterville is very enjoyable to play, and it ensures players a fun ride all throughout.

Coasterville was developed by Zynga and was released via Facebook on December 8, 2012.