It is fun to play as the bad guy sometimes, and Welcome to the Dungeon lets you walk on the dark side with no guilt or remorse. Control powerful monsters as you take on knights and other goody two shoes characters while trying to take over as many dungeons as you can. Strategy and knowing which monsters to deploy is essential in this game, and this guide will help you turn each dungeon into a certified death trap for anyone foolish enough to venture into your domain.
Gameplay
Welcome to the Dungeon is a card collecting battle game where in players can go to different dungeons and use currency earned to earn monsters of varying strengths and abilities. These monsters can be swapped and upgraded in order to fit the needs of a specific battle. Choosing the right combination of monsters is essential especially since enemies become more powerful, and elemental strengths and weaknesses will also come into play.
Maintaining a powerful set of monster cards and upgrading the right ones is important, in addition to being able to summon the best creatures that will be most effective against your enemies. Luck is also taken into consideration, especially when purchasing monsters and also because of the fact that you wouldn’t know what type of enemies you will be facing until after your roster of monsters have already been finalized.
Currency
Coins and gems are the two main currencies within the game. Coins are the basic currency, and these are earned by completing quests and by clearing dungeons of enemies. Coins can be used to summon as well as to strengthen your roster. Players should take note, however, that purchasing monsters using this type of currency will often yield lower level monsters.
On the other hand, gems are the game’s premium currency and these can be acquired either via in-app purchases or by leveling up on your infamy. Gems can be used to purchase monsters of higher quality, as well as to acquire additional traps that will damage enemies without calling on monsters, and spins that will allow you to play more.
Spins
Spins serve as the energy within the game. Spins allow you to call upon enemies which would then do battle with you in the dungeon. Sometimes, events and bonus items such as coins will come out of spins rather than warriors. In these cases, effects are often beneficial. Players will not know what would come out during spins until after it has been completed, so they should be prepared for anything.
Spins are limited to a maximum of ten, and players cannot continue fights if this resource runs out. With this, players can either wait for it to refill or use gems to replenish it instantly.
Infamy
Infamy acts as the experience within the game. As players progress through the game, they will be able to earn infamy. Earning enough will earn them gems, as well as new content such as episodes that players can watch, and will also gain them access to new dungeons as well as allow them to bring more powerful monsters. Thus, players must keep playing in order to increase their infamy and to get more out of the game.
Monsters
Monsters can be earned either by spending coins or gems, and sometimes special events will also pop up that will award players with monsters as prizes. All monsters have specific health, attack, and defense statistics, as well as elemental affinities. The latter is most important especially when facing opponents of a contrasting element. Monsters are also rated by stars which both signify the strength of the particular monster as well as the cost of having them on your team.
Players can only bring along a specific number of monsters at a time, and their total cost must not exceed the maximum allowed capacity. In time, these limitations will increase as your infamy levels up. Players can strengthen whatever monsters they may have by consuming other monsters and spending coins. However, players should take note that monsters have a maximum cap by which they can be leveled up.
In the dungeon, players may only deploy one monster per room. This monster will attack the first enemy in the line until it or the enemy is destroyed. Players can also activate a lethal blow which can be used once the meter below the monster’s health fills up. Monsters that have been defeated in the dungeon will return in your hand once the fight ends.
Traps
Welcome to the Dungeon also has traps which can damage enemies. Traps can be used in lieu of monsters, although this is a consumable resource. Traps can be replenished by using gems, so use them wisely and only when absolutely necessary, such as when facing powerful enemies or when you’re already running low on monsters.
Daily Quests
Welcome to the Dungeon also provides Daily Quests that players can target to complete. An example of this is the challenge to win 10 games. Rewards include coins, so make it a point to try and complete these quests in order to get some extra currency. Daily quests refresh each day so that players can challenge themselves by completing these achievements aside from the usual gameplay.