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Experience Sharing: How to win a game Ⅱ

Experience Sharing: How to win a game Ⅱ

The pseudo the late ganker - and pure ganker different pseudo-late ganker Pa line in gank gap needs to fight money, a loaded Besides being flexible, the late to prefer steering the BKB well increase dps gear. As a second output on the basis of our main carry fire dps role to play in the latter need. Such specific grasp the timing of farm and gank hero, best embodies is not gank it is farm. To sven represented by.

3, Group Holdings. Divided into meat-type group control and skill group control.
Meat-type control group - such heroes have a wide range of groups, control technology, itself have good resistance to attack, usually a necessary option in the lineup. Such heroes need to do is to strengthen the resistance of the meat, while the most important is the timely judgments based on formation has hand grasp the timing of the release control skills. A loaded focus on the meat loaded Vanguard challenges, at the right time can choose to jump knife. To th as representatives.

Skill and control group - such heroes have a wide range of groups, control technology, while quite fragile, but with a super explosive, so the higher requirements for the timing, also has a very high demand for the operation at the same time. Attire preferred jump knife, try to hit within 20 minutes, and then the development of a more flexible, you can choose to Khiva can strengthen group control equipment. Sk, es representative.

4, Carry. The lineup main dps.
Carry is the main output of the lineup, you need a solid complement of knife skills, flexible on-line technology, powerful ability to control line and God escape gank consciousness. Preliminary generally carry more time is the one tyrant line does not participate in team battles, hit up the knife to rapid money. The same time will be at least three of the other for gank This requires the ability to control line, shadow ability to escape, and the ability to take advantage of our tower counter kill. Some carry in the pre can get more money by participating in the gank Helenians head to morph as representatives. Some carry more can choose the time to push to gank the form of a great line push tower on our side, medusa for representatives. Either carry, the core of the equipment. Mostly due dps the Agile hero, can choose our more control skills, strong human shields when the cumulative dps gear directly take advantage of the flexibility to cut and out of the battlefield, was added in the early gank; and the other gank hero more or gank efficiency is relatively high, pre-need certain meat is installed, such as the Vanguard increase to prepare for the late more effective farm. Carry important principle is to die, to fight money mainly in the late better equipped than the other to get the victory. Carry need teammates auxiliary also need their own strong technical is the key to ultimate victory.

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