Colin Johanson talk about Guild Wars 2 New Year's plans (c)
WVW battlefield would be how?
Many functions in 2013, the expansion of the reward system and potential events plot will become part of the WvW battlefield, we have some other features to ensure that our WVW community development to attract your attention.
Correction existing WvW experience, to ensure that they become concerned about is our main goal, you need to focus on modifying the main area we need to pay attention to know. We are currently producing two proved two than we imagine to be much more complex, but we are getting closer and closer to the target, and has made significant progress.
First, we will increase pay to serve function, but there is a time limit and WvW limit the increase in visitor mode allows players to visit the Friends of the game on the other servers, not with participate in WvW battlefield. Order to encourage players to continue in a WvW server for that server honor to fight to change the server will charge, but there is a time limit. Second, the merit-based system, we will improve. We recently conducted online small-scale tests, some choose from WvW reduce as much as possible to help us. The result is still very optimistic, we are developing more choice function. If all goes well, we hope 2013 strike no longer exist, or this may be reduced as far as possible in WvW.
Hey, about PvP?
Like the rest of the game as part of our PvP game will also be carried out in 2013 during the rapid progress.
For those players interested in PvP progress, we will evaluate my PvP reward system and the mode of operation of the PvP reform, so that we feel more rewards and exciting, you have reason to log in and complete the task daily. We will increase the number of systems, so that the the low segmentation players are easier to match with players of a similar skill set, allowing the player to have a safe and fun environment with stronger players learn PVP, there is more information to help improve their skills.
For those of competitive PvP interested players, we will increase the core functionality, so that "fierce fighting" real as a competitive game and shiny, like a crowd of other athletic, see the main qualifying session to learn how to play better, can organize custom arena, set up its own rules and organized team practice race, players all over the world can see the ranking of the best teams / players. We would also like to make easier to match to the excellent opponent, faster and easier qualifying. Of course, this also means that we have to hold a major competition, set prizes, help with our non-professional PvP players and our competitive PvP community development.
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