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Achievement interoperable systems dedicated Guild Wars 2 adventure

Achievement interoperable systems dedicated Guild Wars 2 adventure

Achievement represents your contribution to the word in the game, your feats, and your glory. Since the game achievements system was born, countless players in order to fulfill their achievements dream constantly fought. But most of the achievements of the system there is a lack of achievements and the role of binding, this also means that once the players new role, can not undertake other roles achievements, only again to complete the challenge, achievement, undoubtedly increase the players burden. "Guild Wars 2" open a new path, creating achievements interoperable systems, different roles in the same account can enjoy each achievement.

"Guild Wars 2", the achievement is not only on behalf of the people you've seen in the game, the task done and experienced things, also represent you in the "battle" unique experience in the development process of the game world in the role of. "Guild Wars 2" added exploratory play, making the role of all-round achievements system can reflect your degree of understanding and to explore the world of Tyria.

Achievement interoperability: threw explore Tyria

"Guild Wars 2", press the H button, you can open your task panel, click on the button with ArenaNet icon to view the role achievements page. The entire page that contains the daily achievements PVP daily achievement, the monthly achievements monthly the PVP achievements series of achievements branch. Daily, monthly achievements will be updated regularly, and other achievements in the exploration process slowly completed accumulation, higher difficulty. But thanks to the achievements of interoperable systems, whether you use what role in the adventure game, completed achievements can be used with other roles to enjoy each other, so that players do not deliberately spend too much energy to the pursuit of an achievement, completely dedicated exploration the Tyria mysteries of the process.

Completion of each achievement can get rich rewards, including a magic coin game props, some random items, etc..

The exploratory play: we go on a safari together!

Everyone has a curiosity to explore the unknown by exploring, we can find the cause and effect, knowing more story, the harvest is more exciting. Exploratory play "Guild Wars 2" is different from other games most important feature of the R & D team carefully designed the map, plot, personal epic, the role of growth etc. around exploring expand and exploratory play by many "Guild Wars 2" fan favorite , the game often heard slogan is "We went to explore, to take risks!"

"Guild Wars 2" level is not the main objectives pursued in the process of exploring Tyria world experienced a variety of events, growing, harvest exploring the joy is the true meaning of the game. For example, in the process of exploring, you will witness the monster captured the town, so you lose the camp supplies; mobs randomly triggered after a dynamic event, suffered a siege of the monster you solve the roadside one; NPC suddenly appear in your side to you. seek help, you need to escort their reach a safe area; want to read the signs of high slope map, only to find that they do not jump on the high slope, triggering pondering to go what route to reach the destination, feelings of "jumping music "bring your fun. Joy is infinite, but how experience is needed in the process of exploring the world map to explore, to feel.

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