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Diablo 3 patch on Ruby calculated changes

Diablo 3 patch on Ruby calculated changes

1.0.7 version, bright Founder ruby, ruby ??Astral the flawless Astral ruby ??perfect astral ruby, bright asterism the ruby ??can increase the damage will be raised, the change should have been on the test server real installed. Enhanced ruby ??will be in strict accordance with the prompt instructions as operation +80 Minimum Damage +80 maximum damage if prompt written the ruby ??inlaid weapons, weapon damage will increase prompts on said value. For example: a weapon damage is 150-200, ruby ??prompted +80 min / +80 maximum damage, after the mosaic, the value of your weapon damage will become 230-280; If you have a "black weapons" ( physical damage) will cause 300-450 damage, if you insert a +80 minimum / +80 maximum damage rubies, your weapons will cause 380-530 damage; Do you have a fire elemental damage weapon causing 150 - 200 damage, and will cause additional 50-100 fire damage. When you set with a +80 minimum / +80 maximum damage ruby, your weapons will become a cause 230-280 damage and cause additional 50-100 fire damage.

Note: emerald, purple gemstone topaz effect will not be altered. Fragmentation level to the perfect level of the ruby ??is also not affected and continue to be calculated using the present formula (BUG).

Why do we make this change: such changes is very important, because now the minimum / maximum damage affixes injury and can not be brought in accordance with the players expected reward, in the end how much damage can increase very intuitive. If prompted for a number of the words in the mosaic after got another unexpected value, it makes the player feel puzzled. Another reason is that the physical damage of the weapon has been some theoretical advantages, such as "X% elemental damage and other affixes interaction. Just a little advantage would be cool, but we have to think that the "black hurt BUG property gems superimposed too powerful, and this makes us feel uncomfortable. For those who have begun to use the PTR server ruby ??players, thank you for the feedback. Your feedback will guide us to adjust the new Ruby damage values ??and calculation formula. In 1.0.7 Zhengshishangxian, we will re-evaluate the value of the ruby. We ultimately want to ensure that some (but not all) of occupational and BUILD will prefer to use the improved new ruby.

The change will be in the future 1.0.7 PTR servers mounting, so you will have the opportunity to 1.0.7 formally launched its balance test.

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