Game Guides > pc game > all pc >  

Why Diablo 1.07 version does not make changes to the passive skills of the monks

Why Diablo 1.07 version does not make changes to the passive skills of the monks

Wyatt Cheng, senior game designer answers:

Overall passive skills of the monks now quite satisfied. This is not to say that they are perfect (we will certainly be that they make changes), but we do not think the problem has been serious enough to now make changes. Do not forget, the monks passive skills on a patch already made ??adjustments.
  
Each profession has many other part of the interdependent relationship between change in which a part will lead to the generation of many downstream effectors. In the case of monks, in passive skills before adjustment, we must solve two major problems: how to balance the the four refined gas recovery skills and different rune effects, there is a Heaven.
  
Speaking of harmony between man and nature, we have mentioned in the past many times, we are attempting to make the players feel that this skill is not mandatory, we also proposed many solutions. Now it seems it is a good opportunity to talk about some internal solutions. Please remember that this topic is still hot in.
  
The most commonly proposed solution to Heaven "cast" into the monks in this career. Each monks are essentially free access to this passive effect directly. There are several issues here, we have never before for other occupations Add this mechanism, so we have to explain to new players it exists, otherwise it looks like a hidden reward. And like this will lead to a career greatly enhanced the dissatisfaction of other occupations. In addition, some monks did not like the Heaven's mechanism, and they did not take advantage of the Heaven and build their own role. This attribute directly "cast" of employment will make no use of it seems silly monks. On the other hand, it also makes the monks can choose other passive skills, and not so passive invalid (refers to Heaven). In addition, free stuff who does not like it?
  
Another option is to change the future articles falling, to avoid all anti-monoclonal antibody affixes appear. Many people commented that, if a piece of equipment only monoclonal antibody, then its value from the intuitive than the full anti equipment for already low a lot. We had talked about one thing, if the ban on a piece of equipment at the same time with the monoclonal antibody and anti attribute, then we will let monoclonal antibody affixes higher than the anti-property values ??in certain acceptable degree. In this way, the expertise of an a single attribute resistance monks can use Heaven, but do not need to consider the benefits of monoclonal antibody and anti-superposition.
  
The third solution is to split the effect of harmony between man and nature to the existing passive skills. For example, the effect of the determination will become "the damage you inflict injury can be reduced by 20% for 2.5 seconds, another ice than you anti-values ??and low resistance to the elements will be the same as your ice-resistant." Such The advantage is that people can continue to enjoy the effect of harmony between man and nature, but also will create a lot of different styles of monks. Doing the downside is that you can choose your equipment restrictions passive skills, not to mention the the passive a burdensome skills of explanatory text.
  
We also discussed other solutions, and I share this and we discussed not only in order to understand our thought process, but also to let everyone know, when we say, "We do not want to let the now monks equipment lost effect ", we are serious.

2 Minutes Delivery, 24*7 online service! Buy Cheap Diablo 3 Gold, Diablo 3 Items online on D3Face.com. Enjoy the safe and fast delivery and best D3 Gold, wholeheartedly for your service!