PVP gear in World of Warcraft game 5.3 patch
5.3 patch, PVP equipment works there will be more changes. If you read our previous blog on this topic, then you should know that we reached more able to narrow the gap between the PVP gear, allowing all players to participate more easily in PVP, broaden the interest of the players and bring in 5.2 patch competitors target rich PvP experience for everyone. We are facing a huge challenge, so we are prepared to take unprecedented measures to address these challenges. In the past, we always difficult between PvP gear and PvE gear balance, because these two parts of the game has a distinct equipment design goals. In PVP, we hope to be equipped to play a role, but we do not want the equipment to the players to win a game absolutely. PvE, need to have a large enough difference suit between the strength, so players will upgrade equipment that return becomes more powerful. The problem has become more complicated, because we now have random difficulty normal difficulty and Heroic difficulty raid, and enter the random raid item level restrictions. The 5.2 patch equipment changes represent a balanced PvP gear and PvE gear, as well as the first attempt to provide a better method to reduce the equipment gap.
We introduce the elite level of the equipment, all the players get 27,000 points this season, Conquest Points for this equipment. This change allows us to honor equipment and random raid equipment to conquer the balance between the equipment and Normal mode raid equipment, as well as the elite equipment and Heroic raid equipment.Neck and neck with PvE gear, equipment and elite equipment means that the honor of the season with a big gap, not to mention a first came to the 90 players and a systemic gap between the elite equipment Gladiator. Although the gap is very important for the game, but the competitive nature of the PVP means that the high-end players will limit players to participate in PvP first attempt. Try item level PvE equipment to keep pace with rising has proved difficult to implement in PvP. Furthermore, as described by the 13 season, will have more than two levels of PvP gear in season transition phase. Players want each season to be relatively fair environment. Items 5.1 patch upgrade means some players than the players wearing this season honor equipment has the advantages of equipment. Higher levels of elite equipment may be a bigger problem in the 14th season.
We continue to believe that the PvP gear has taken an important step in the Panda mystery. PvP strength has given us a very useful "knob" Let the rotation, so that we can adjust the PvP gear PvE gear to ensure than the corresponding well. At the same time, although the toughness designed well-intentioned, but it does over time the gap between the equipment is growing. We think most of the players to accept if they are more resistant to hit then the damage will be relatively low. We believe that the majority of the PvP players bring a better experience for everyone and we queued improvement works will bring a better group of players on the battlefield. For us, one of the best ways to improve a number of players to participate in PvP is to reduce the barriers to entry in that part of the players often play World of Warcraft, but do not participate in PvP. We made special mention of those who spent a lot of time to enhance PvE gear, but feel that PvE gear in PvP the very unfavorable PvE players (because it really is so).