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Final Fantasy shows up on every platform under the sun these days

Final Fantasy shows up on every platform under the sun these days, making it hard to remember the RPG juggernaut used to be one of gaming's biggest exclusives. But over the course of Final Fantasy's more than 30 years of video games, it's twice shifted alliances in ways that had huge rippling effects.

That Actually Happened is a weekly series at Kotaku in which we highlight interesting moments in gaming history. So far, we've revisited when Sonic kissed a human, a live game show on Xbox 360, and Sony throwing a God of War party with a dead goat. If you have any suggestions for future entires, please let us know in the comments!

The first Final Fantasy hit Japan in December 1987 for the NES, and didn't show up anywhere else until nearly three years later--the summer of 1990. Famously, it was called Final Fantasy because there was no intention to make a sequel; Square was facing bankruptcy, and Final Fantasy was, really, a last-ditch effort.

Of course, Final Fantasy went onto be a hit, and the company has been making sequels, remakes, and spin-offs ever since. The series entered ridiculous naming territory a while ago, with Final Fantasy XV (15) on the way...someday.

Final Fantasy XV will arrive on Xbox One and PlayStation 4 simultaneously--there have even been rumors of a PC release--and that's now what we expect.

It wasn't always that way. Final Fantasy used to be a loyal Nintendo franchise, and it was nonsense to expect Square would ever ditch the company. They did.

The first six Final Fantasy games were released across the NES and SNES, back when JRPGs dominated the sales charts. The release of a new Final Fantasy was a tremendous event, and was considered a reason to buy Nintendo's consoles over the competition. The NES and SNES raked in millions and millions, making both Nintendo and Square pretty happy. As Nintendo planned its next platform, the Nintendo 64, Square was plotting to have Final Fantasy VII show up there.

As the Final Fantasy series progressed and became more ambitious, its cinematic aspirations grew, too. (Remember the famous opera scene in Final Fantasy VI?) when it became clear Nintendo would stick with cartridges for the N64, this gave Square pause. It made sense for Nintendo to double down; cartridges had been enormously profitable for Nintendo because they controlled all production.

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