Following the attack around the Myreque by Vanstrom Klause along with the deaths of both Sani and Harold, Veliaf is relying on you to definitely help. Since the Myreque freedom fighters' base camping continues to be revealed, they'll have to move ahead and hang up base elsewhere.
Veliaf has heard about just a little known village south of Mort'ton, known to as 'Burgh p Rott'. This may be only the place to setup procedures to strike back from the evil of Lowerniel Vergidiyad Drakan and the Vampyric overlordship in Morytania. And you never know the other secrets about Morytania and it is dark past is going to be revealed?
Mind lower the trapdoor at the rear of Canifis' pub. Once downstairs, search the wall towards the south to spread out a concealed door. Run south and squeeze yourself between your stalagmites across the eastern side from the tunnel. Speak with Veliaf Hurtz within the Myreque hideout and request him about joining his group. He provides you with a lengthy speech concerning the good reputation for Morytania. Later on, request him concerning the job and that he will explain to look into the capital of scotland- Burgh p Rott for any moving from the group.
Exit the hideout and travel south with the cave, and the doorways. Continue south with the swamp until you're able to a wood bridge suspended between 2 trees. Ascend the tree, walk over the bridge, and climb lower sleep issues. Continue going south before you achieve the swampy boat to Mort'ton. Climb aboard the boat, so when you achieve land, go southwest to some bridge leading towards the new city.
Whenever you achieve the town, make an effort to open the gate simply to discover that you're not able open it up. Speak with Florin, wandering around close to the gate, who gripes about food and informs you to leave. Put a bit of food within the chest outdoors from the gate. Speak with Florin again and that he will grant the accessibility city.
Go into the city and request Razvan in regards to a possible location or establishing an organization. He'll say which you can use the basement from the pub should you obvious the boulders.
Enter in the bar and climb the divided wall. Make use of your pickaxe to mine with the boulders since the trapdoor. Go lower the trapdoor. Now, you need to mine the 15 piles of boulders within the basement. If you have found a pile, make use of a Spade around the found-lower pile of boulders to transfer it right into a Bucket. You are able to fit 3 piles of dust inside a Bucket. Some piles of boulders contain products for example various nails, Damaged glass, along with a Muddy rock. You may even stumbled upon a Plaster fragment along with a Dusty scroll. Once all your containers are full, go to an advaced status and employ the five Containers of boulders around the pile of boulders at the rear of the bar to empty them. After you have found the final pile of boulders, a cut scene will occur that you will watch a plaque on your wall.
Read both Plaster fragment along with a Dusty scroll to understand more about the story from the mission. Leave the pub and tell Razvan that you would like to assist the town. He will explain to visit speak with Aurel, the overall store owner, which help him fix his building.
Mind east towards the general store and speak with its owner Aurel. He'll request you to definitely fix the rooftop and among the walls. Go to an advaced status right in front from the building and repair the rooftop utilizing a Hammer, 3 Planks, and 12 Nails. Go lower, and connect the wall around the front while using remaining 3 Planks, and 12 Nails.
Once you have fixed the shop, Aurel will need it filled. He provides you with a Crate and request you to definitely grow it with 3 Tinderboxes, 10 Bronze hatchets, and 10 Snails or 10 Mackerels. Leave the town for Canifis. Then, withdraw in the bank the products Aurel desires and set them in to the Crate. Before leaving go ahead and take remaining 5 Planks, 20 Nails, and 1 Swamp paste from the bank.
Go back to the overall store and provide the Crate to Aurel. He will explain to correct the financial institution. Repair the financial institution booth utilizing a Hammer, 2 Planks, 8 Nails, and 1 Swamp paste. Mind outdoors and repair wall using the remaining 3 Planks and 12 Nails. If you have fixed the financial institution, speak with Cornelius. He'll request you to definitely recruit anyone to end up being the banker. Speak with him again, and request him if he fancies the task. He'll accept your offer and occur behind the booth. To any extent further you'll have the ability to access Burgh p Rott's bank.
Speak with Razvan or other villager, and request them how to proceed now. They'll request you to definitely fix the furnace. Take 2 Steel bars, 1 Coal, along with a Tinderbox towards the furnace. Make use of a Steel bar using the furnace to correct it. Now, put a bit of Coal in to the furnace and lightweight it using the Tinderbox. If you have lit the furnace, a cut scene with Vanstrom will occur.
Now, you have to get ready for any fight. Make certain to create a Silver sickle or perhaps a Silver sickle(b). Mind towards the general store and speak with Gadderanks. He'll explain that he's using the Buy RS Gold villagers' bloodstream. Speak with Wiskit after which to among the Vampyre juvinates. These will read the statement.
Gadderanks will interfere and then try to kill you. Since he's only level 85, he is a straightforward target. Once he's dead, equip your Silver sickle or Silver sickle(b) and attack the two Vampyre juvinates (level 90) that attempt to safeguard him. Veliaf Hurtz can look and assist you in killing the two Vampyre juvinates
Once you have wiped out them, Gadderanks will explain about vampires of the underworld being frightened of Garlic clove, Silver dust, Clean harralander, Red-colored spiders' eggs, and also the concoction you are making together. He'll then die. After he's dead, Aurel provides you with the Gadderhammer, left out by Gadderanks. Now, speak with Veliaf Hurtz who will explain to satisfy him back in the Myreque Hideout to arrange his group. Before leaving Burgh p Rott, visit the bank and make preparations yourself for any fight. It's also suggest that you withdraw a Steel helm, Steel chainbody, Steel platelegs, Silver sickle and 15 Cooked Stews/Fish/Slimey eels/Snails because they are suggested within the following steps.
Mind to the hideout and talk Veliaf Hurtz there. He'll request you to definitely tell Polmafi Ferdygris and Radigad Ponfit to visit the brand new hideout within the basement of Burgh p Rott's pub and also to take Ivan Strom towards the temple of Paterdomus. Speak with Polmafi or Radigad and they'll inform their companion about this.
This task is optional, but when you want to permit Ivan Strom to protect and heal themself throughout the next phase, you have to do this task. Play one of 15 Cooked Stews/Fish/Slimey eels/Snails on him and that he will either accept it or tell you just how he likes another type of food. You may also provide him a Steel helm, Steel chainbody, Steel platelegs, along with a Silver sickle to improve his defence.
Now, speak with Ivan Strom and that he will explain to guide the way in which. Choose among the two routes, as proven within the image below.
NOTE: Don't fear for the products. Should you die, your gravestone will apper alongside Ivan in the hideout
Around the shorter route you might get assaulted by 2 Vampyre juvinates (level 98) although around the longer route you might encounter 4 Vampyre juvinates (level 70). It's suggested that you simply go ahead and take shorter route because you will only suffer from 2 Vampyres. Should you choose get assaulted, attempt to position Ivan near to the exit and yourself before him to avoid the Vampyres from attacking him.
After you have introduced Ivan Strom towards the temple, speak with Drezel about Ivandis. Should you speak with him lengthy enough, he provides you with the important thing towards the secret Temple library key. Make use of the key using the keyhole around the eastern wall to unlock the trapdoor nearby.
Go lower the trapdoor in to the library. Search the bookcases to have an Ancient book and browse it. You may even stumbled upon a Battered tome along with a Leather book. Both books contain more details about Morytania, but you're not obliged to see them for that mission.
Mind to Canifis's bank and withdraw a Hammer, Soft clay, Azure, Mithril bar, Silver bar, Rope, Water rune, along with a Cosmic rune. Go lower in to the Myreque tunnel again and employ a Hammer around the boarded up hole to discover it. Walk east to Ivandis's tombstone and employ the Soft clay by using it to make a Fishing rod clay mould.
Go ahead and take Fishing rod clay mould, Azure, Mithril bar, Silver bar, Water rune, and Cosmic rune to some furnace. Make use of the Silver bar having a furnace to cruz a Silvthrill fishing rod. Now cast a Enchant level 1 jewelery spell onto it to produce an enchanted Silvthrill fishing rod.
Mind to the basement from the temple of Paterdomus, and employ the enchanted Silvthrill fishing rod and Rope using the well to convert it into a Fishing rod of ivandis.
Mind to Burgh p Rott andRuneScape gold provide the Fishing rod of ivandis to Veliaf Hurtz within the basement from the pub, which now functions because the new Myreque hideout.