Now the 22 arena in High Sublevel coupled with various therapy for this is still strong, the typical level in 1800 began around the kidney, the regular combination I mainly in the five major treatment with DPS to achieve this.
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Holy / discipline + Warriors (difficulty 4)
5.4 because of weakened the precepts of animal husbandry makes a wide range of God and appeared in 22, also strengthened warrior is a lot more active in the arena. Against the herd, I fourth layer and fifth layer talent selection could be the soul from the forest as well as the roar, pick the soul on the forest as a consequence of not enough energy may be feral in charge energy output flow, and make the soldier to roll to learn more significant damage, glyph substitution sporadic roaring with shredded; knight a confession and kindness.
Zhan Mu to Holy talent prevail, kill inside the warrior; here the minister with all the DPS statement, except within the wind monk the remaining all to kill DPS, Germany is the most bad fight pastor melee. Start the other over his stealth, riding, don’t worry, whether it’s a discipline priest is soul shield disappeared, mostly clergymen in the opening directly using the ghost camouflage over Sao, Germany and every note the positioning not too close, steer clear of the fear of flying two, pastor out stealing warrior, sanctions pastor, hang a thrashing full bleed variable bear (physical reduction 10%), focus the priest deceleration Faerie Fire, five-star fast winding for the soldiers, allow the knight successfully attached to repent, connected to the direct violent eruption, hopefully this wave towards the chapter along with the swords of your soldier inside people in Germany took small, chapter blind, next is the basic repeat, a higher level almost 10 minutes by tug high DBUFF to finish the fighting; conventional play each party that is so, however , many soldiers directly without brain Holy paladins, priests all control to Germany, this well then , i’ll use a headache, priest in the nervous about small German fear as much as three power over the heart fear, then good, even when it will continue to fight warrior, knight in can maintain life circumstances to disperse and broken heart control, that will put soldiers tend not to call to as much stations blowing the priest.
Details: maintain your focus of Faerie Fire Retarding, a swift change twining unless blood low high touch yourself, see ghost disguise when CD blew clerics wrapped around in fear, outside of the range of blowing, needless to say using the roar could be directly blown, sometimes blowing priests can tricked out warrior shield against, high matching warrior basic is heard blowing alarm will shield – I think they’re accustomed to reason, shield against CD after just can be in remission for blowing the warrior knights and warriors on the web pressure; when no energy into bear paws or bash, and rejuvenation, High Sublevel priest attack dispersed still constantly in place, you need to fill BUFF anti flooding.
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