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Until Dawn Prologue: Beth and Hannah

After watching a few cut scenes you’ll spend your first moments of the game controlling Beth. As with most prologues, this section is a combination of setting up the story and teaching you how to play. With Until Dawn it’s really not that hard. Most of your interactions are moving and pressing the buttons indicated on your screen. Some of these situations have endless timers, while others are QTE (quick time events) that require your immediate attention. It’s best to ensure that you’re always paying attention, as cut scenes will often be mixed with a QTE event, and missing your chance could mean drastic changes in the way your story plays out.

Feel free to roam around the kitchen for a moment, ensuring that you snag the note on the island counter. Closer to one of the passed out drunks you can also pick up and inspect an empty liquor bottle. We won’t be hitting every collectible in the walkthrough (we’ll be handling those separately), but if we happen to bump into one we’ll be sure to mention it.

Until Dawn Walkthrough and Guide

Until Dawn Chapter 1: 10 Hours

Until Dawn Chapter 2: 9 Hours

Until Dawn Chapter 3: 8 Hours

Until Dawn Chapter 4: 7 Hours

Until Dawn Chapter 5: 6 Hours

Until Dawn Chapter 6: 5 Hours

Until Dawn Chapter 7: 4 Hours

Until Dawn Chapter 8: 3 Hours

Until Dawn Chapter 9: 2 Hours

Until Dawn Chapter 10: 1 Hour

After the bedroom cut scene with Mike and Hannah you’ll get your first chance to choose a path. This will come as Beth back in the kitchen, and we chose to Wake Josh rather than Find Others. This led us to another cut scene, after which the prologue really kicked off.

You’ll be playing as Beth again, and the next part is just a matter of responding to the quick time events as they pop up on your screen. When given the option to be Safe or Fast, we opted for the former. You can pick whatever option you prefer, so long as you don’t miss the button prompts when they appear.

A little further on you’ll have to choose to Follow Footprints or Follow Noise, and again we chose the former. Continue to follow the tutorial to use your phone as a flashlight, and then spend a moment getting used to moving around. The left stick will allow you to walk, while the right stick will move your head and any source of light that you might be carrying. We actually spent a good amount of time walking around staring at the sky until we got the hang of things.

A short distance up the path you’ll see an item of interest on the ground. This is called a Totem, and there are several kinds in the game. The one you picked up here is called a Death Totem, and it generally shows you how one of the members of your group could die. This isn’t necessarily a sure-thing, as your actions will alter the way the game plays out. Consider all Totems you find to be warnings about what could happen, or what you should choose to do in a future situation.

Continue along the path until you find Hannah, letting the cut scene play out until you have to decide if you want to Drop Hannah or Let Go. Since the latter seemed like certain death for everyone, we decided to drop our sister. You can choose to Let Go if you’d like, as the game shouldn’t change very much based on the option you picked.

No matter what choice you make that should be the end of the prologue, although you will find yourself in the office of Dr. A.J. Hill for a quick session. Answer the questions he asks honestly.

Continue with Until Dawn: Chapter 1.