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The Amazing Spider-Man Walkthrough Part 43 – Water Treatment Facility, Part 2

The Amazing Spider-Man Walkthrough Part 43 – Water Treatment Facility, Part 2

Drop down to the floor below the Foreman. Head over to the left and around the central structure. You will find just one open pipe to head on through. Get down to the far end of it to find 5 more Infected to deal with. You can either just slip by above them or pick them off one by one with Stealth Take-downs from above. That call is yours. If you are after photos, the Oscorp hazmat team is over on the left-hand side of the wall. Get the photo then launch yourself to the far wall above you. There you will find a wheel valve to spin. Do so to free the foreman and open the door to the right of the valve.

Head through the door on your right. Jump over the Red pipe and look forward to the wall of steam. Just fire off webbing to plug them up and get through to the area behind it. Keep going forward and plug up the second set of steam jets. Now, head head into the room beyond it. Here, you will hear from the Foreman again. You just need to get the power moving properly to get the elevator running. Turn to the left and head down the corridor there.

Head forward and plug up the steam jets in front of you. Spider-Man will gripe a little about where the fuse box is but keep moving forward past the steam jets. Just keep going forward and you will find yourself on a ledge that overlooks a ringed area below you. Head into that ringed in area to find a console to interact with. Use the console to get the power running. Unfortunately this is when the Rhino decides that it is time to crash the party.

Rhino
The Rhino has a new trick or two in this fight. Not only will he be charging around, he has a shockwave pound that he can use. This pound can knock Spider-Man off the wall and land back on the ground. It makes it a lot harder to heal up some in the midst of battle.

Now that you know what he can do, it is time to talk about how to stop the Rhino. You will notice that as the Rhino charges through the walls around where you activated the power the pillars remain. Head over to any pair and create a Web between them. Now, lure the Rhino into charged that web to catch him. Once the Rhino is caught it is important to then Web-Strike him. You cannot run up and start punching him, it just does not work. Just focus on dodging the Rhino, spinning webs between the pillars and smashing him up after he charges into them. You just need to lure him into 3 webs and he will be down for the count.

With the Rhino dealt with head back up to the tunnel above you. Just head back to the elevator where you will find the Foreman who has been working here. He will be grateful and ask some interesting questions on the way up. That will finish out the Treatment plant.