Skyrim Perks Ancillary- Two-Handed
Barbarian-
Your basic perk. If you use two-handed weapons with any regularity, take this and get all of it. Story over, move on.
Champion’s Stance-
If you’re lucky, you don’t use power attacks a lot. That doesn’t matter much, though, because the really nice perks for two-handed weapons here require this perk anyway. And, with no off-hand, you have no option for dealing with a blocker other than power attacking to break the block, so go ahead and grab this. It’ll save you a lot of time spent hammering away for no effect, and a lot more time waiting for your stamina to return so you can cut another big chunk out of your target.
Deep Wounds-
This is not as good as another rank of Barbarian. I will repeat that- this is not as good as another rank of Barbarian. On average, taking all three ranks of Deep Wounds will still help less than a single rank of Barbarian. Not that it’s bad, it just isn’t as good as it could be- even not taking into account that it’s a greatsword-only perk. Found a better axe than your sword? Too bad.
Limbsplitter-
Also not as good as another rank of Barbarian. More interesting, though, in that it basically makes all your two-handed axes mildly poisonous, causing bleed damage for a short time after each hit. Not terrible, but not great.
Skullcrusher-
This does nothing if your opponent is not actually wearing armor. Trolls don’t care about this, giant spiders don’t care about this, giants don’t care about this- the list of things that don’t care is distressingly large. Fortunately, the enemies that do care about this tend to care a lot about it. Might be worth taking and having a warhammer on hand at all times.