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Borderlands 2 Captain Scarlett and Her Pirate's Booty Walkthrough Part 18 – Whoops

Borderlands 2 Captain Scarlett and Her Pirate's Booty Walkthrough Part 18 – Whoops

Herbert needs to head for the Washburne Refinery to get the parts needed to build a replacement piece of the compass. Time to head for the Refinery off the Wurmwater map in the Southeastern corner. You will first arrive in the Washburne Fen. The refinery itself stands far above you. This, of course, means more fighting through pirates. Deal with the 2 Sandskiffs that come after you. Following that go to the small settlement you can see along the left-hand side of this area. Fight through the pirates there and make your way to the controls you can find on the walkway to the South of the settlement. Here you can find a lever which, when pulled, will call a lift down. Take the lift on up to get access to the Refinery itself. As you approach the entrance to it you will need to fight a Badass Loader. Deal with it and head on through. Be sure to equip a variety of corrosive weaponry as you will be dealing with a lot of Loaders in this area.

Inside the Washburne Refinery you will be contact by Herbert again. He explains that he needs 4 samples of Poly-kryten in order to rebuild the compass. Might as well get started. Head forward and over to the right. You will find a JUNK Loader en route so shoot it down quickly. Continue on to the North and into the next room.

You have a number more JUNK, PWR, EXP and GUN Loaders in this room. Start by staying up on the stairs. This makes it a lot easier to just snipe or fire on everything below you. After that just fight on through over to the East. Look along the eastern side of the room and you will find a set of stairs. This leads up to the first piece of Poly-kryten. It also leads to C3n50r807's office, if you want to get a side quest for later.

Head to the North into the next area: “The Arm”. Head as far North as you can. As you exit the tunnel a JNK Loader will reveal itself. Gun it down then head over to the East. This will lead to the Workforce Fabrication Center. You are immediately attacked by 2 PWR Loaders. Use of corrosive or explosive weaponry is high recommended against these foes. It is followed by at least 2 waves of a trio of EXP Loaders then a more PWR Loaders aided by a HOT Loader. This wave is followed by GUN and ARR Loaders (which are shielded but otherwise unremarkable) and finally a Badass Loader. Kill all of them to safely move into the next area, favoring the left.

This is the Forge Array. Look in the room that you arrive in and on the other side of the pillar you will find some shelving. Sitting just a couple up from the bottom is the second piece of Poly-kryten. With that in hand continue to the East and into the next room. Turn to the South after you dispose of the Loaders (EXP, BUL and ARR). You will find a switch on the wall you can throw. Do so to open a gate that lets you quickly return to the Workforce Fabrication Center. Head deeper into the array and you will be attacked by more Loaders (PWR, GUN and ARR) in a few waves. Just fight on through to the Eastern end.