I finished Advanced Warfare's campaign this week and it was good fun. It felt less like a pure FPS than any game in the series so far, with plenty of sequences that could have been in any action game, but it was always exciting and looked great. At times it felt as if I was just along for the ride, pressing buttons but probably going to make it through regardless. I don't mind this as long as I'm being entertained, but I wonder how the gameplay on show here would compare to a game like Call of Duty 2. I expect I'd be shocked at how much more involved I'd have to be in what's going on.
Look, I just love Resident Evil. I've played little else since we got the code, and I'm perfectly happy with that. You can read my review here, and also check out our guides to the game. Go on. Have a look.
Aside from Resi, I've been playing yet more PES. I won't bore you with the details. Just pick up Mastour in the transfer market, yeah?
It's hard to get excited for a return to Steelport given the current state of Re-Elected. In just a few hours play, High Voltage's port has already hard locked my PS4 twice, each forcing a complete console reboot and concerning scan of the hard drive. Then there's the audio hiccups, the inconsistent frame rate and an issue with the trophy list that appears to prevent trophies from syncing with your profile. They're problems that should largely be solvable with a patch, but that shouldn't appear in a remaster that's presumably being positioned as Saints Row 4's definitive version.
And that's a shame because, until I'd realised that the crash bug wasn't an unfortunate one-off, Re-Elected was serving as a great reminder of how entertaining Saints Row 4 can still be. It's stupid, outrageous fun with a set-up that's far more Crackdown than GTA, and an addictive levelling mechanic that makes it hard to put down. But so far at least, Re-Elected appears to be a cheap and shoddy port that has seen minimal effort put into optimising it for current-gen, and with stability issues that are starting to put me off playing it.
I’ve managed to play only an hour or so of Resident Evil HD Remaster, and it’s because it still scares me as much as the PSOne Director’s Cut did.
I was eight when I first experienced Resident Evil. My uncle called me to look at this “cool new game”, knowing it’d scare the life out of me. I then witnessed the opening live action cinematic, the one that leads to the title screen. It’s in first-person, from the perspective of a zombie dog, which chases some unnamed, unrecognisable person down a corridor. The camera then zooms into this chap’s eye, before a huge (terribly cartoonish) blood splatter fills the screen. Comical in text, terrifying to the eyes of a child.
I’ve been scared of the series ever since, but it still remains one of my favourites of all time. I’ll try and at least get through some of it at the weekend, but only in daylight hours and phone on silent, because the last time my phone rang, I let out a noise only dogs can hear.