I only tried Rogue Legacy because Miller wouldn't stop talking about it, and considering he doesn't normally play games like this, I assumed it must be really good. So far, I'm not getting it. I'm going into a castle, being killed within moments by stuff flying at me from all angles, being born again, not having enough money to buy anything, then having to hand over all the money I do have to some guy in order to get into the castle again to repeat the miserable process. I'm hoping things change soon.
I've been playing The Order. But then you probably already knew that, didn't you? Perhaps you read my review, or saw the High Pressure review? You didn't? Well, go and check them out please. It'll brighten your day. Promise.
I've also been playing Resident Evil. I'm never not doing that.
If you had told me 6 months ago I would have ploughed close to 19 hours into an indie game darling, I would have looked at you like you just slapped me in the teeth. Teeth slapping is weird… However, here we are in the early stages of 2015 and that’s exactly what has happened.
Rogue Legacy’s arrival on PS+ is downright genius. Not only has it inspired me to track down other titles like it, but it’s made me a steadfast fan of developer Cellar Door Games. This would not have happened unless the rogue-like was delivered to me through my PS4 subscription service.
Thankfully it did, though, and I’m happy to say it’s the best thing I’ve played in ages. 9/10.
I can't put my finger on what it is, but there's something about The Order that I have a bit of a soft spot for. Maybe it's the incredible visuals. Maybe it's the grizzly atmosphere. Maybe it's the stupidly cool weapons. But Ready At Dawn has something here, even if it's failed to wrap it up in a must-have experience.
It's the PS4's Ryse: A graphical showcase that can, at times, be very entertaining, but is let down by an overall lack of excitement and repetitive trudges between cutscenes. A shoot-out on Westminster bridge halfway through shows how brilliant it can be, but also makes it doubly disappointing. Why didn't Ready At Dawn focus on building the rest of the game around superb set pieces like this, rather than lead with an ill-advised emphasis on cinematics?
That said, I hope this week's reviews don't damage the chances of a sequel. There's something to The Order's universe that I'd love to see explored in a better-realised follow up. But it's a catch-22 situation. To warrant that, this will need to sell well. And while it makes for a decent rental, bar-raising visuals aside, I don't think it comes close to justifying that £50 price tag.