Jill is already equipped with this when the game starts. Chris finds Wesker's pistol on the floor of the main hall after the first zombie encounter. Good for dealing with zombies, bad for almost anything else.
Back to TopFound in the first floor east wing drawing room on the far wall. Ensure you go here first after finding the Sword Key (found after entering the crypt out the back door of the mansion) or Barry will not save you, meaning you'll have to waste time going to the west wing to recover the Broken Shotgun (Chris has to do this by default). Excellent crowd control weapon, especially against groups of dogs (although it has been known for these enemies to sometimes shrug off Shotgun damage, so beware).
Back to TopFound on a desk in the small library in the east wing, second floor when playing as Jill (Chris starts with it in place of the Lockpick). Mission critical, and can be used to light downed enemies on fire when combined with the Canteen (found in the east wing save room) and kerosene.
Back to TopFound on Forest's corpse on the east wing second floor balcony. The door requires the Armour Key to unlock. Three different shell types – grenade, incendiary, and acid – each have different uses. Flame rounds can burn zombies instantly and are good against Plant 42, grenades can stun Hunters and are good against dogs, and acid rounds are also effective against Hunters and spiders.
Back to TopRecovered in the east wing attic during the Yawn boss fight IF you saved Richard with the Serum (for tips on how to save Richard, check out our Beginner’s Guide.
For Chris, if you save Richard the same way this weapon will be found in the Residence's Aqua Ring B2, by the first, smaller flopping shark. Same basic properties as the Shotgun, but with higher damage, making it a great all-rounder. Added bonus: carries more shells.
Back to TopFound by completing the cemetery puzzle on the way to Lisa Trevor's cabin. Requires the Wind Crest, which is located in the Researcher's Room in the mansion's east wing second floor. Extremely effective on most enemies, this should be saved for when the Hunters turn up. Ammo is at a premium.
Back to TopFound on a desk in Residence room 001. Extremely powerful, and best used on bosses such as Yawn 2 or the Black Tiger. Only one round for the entire game, however. Use it wisely.
Back to TopOnly found in Chris' game, in the Courtyard B1 just before the Black Tiger fight. Effective at putting the spiders down, but in reality it's a last resort. Also used to unlock doors (by setting it on a special switch), it can only be used in the Courtyard.
Back to TopUltra-powerful revolver, capable of putting the Tyrant down in one shot during the first encounter. Only available if you refuse to give Barry the gun back immediately prior to the Lisa Trevor boss fight under the mansion, doing so prevents players from getting the best possible ending. Only 6 shots, as well – it cannot be loaded with normal revolver ammo.
Back to TopThrown by Brad during the final fight. Most powerful weapon in the game. Four shots: don't miss.
Back to TopSamurai Edge
Acquired by completing the game in under 5 hours, the Samurai Edge has infinite ammo and fires in a three round burst.
Rocket Launcher
Complete the game in under 3 hours to get this weapon, the strongest in the game. Infinite ammo.