Ladies and gentlemen, we have been given the rare opportunity to interview one of the producers of the upcoming free to play MMORPG Archlord II. The game is currently still in beta, with WEBZEN just recently announcing the first major update coming to the game very soon, including leaderboard rankings and the Archlord system feature. Come have a look at what Fabien Alexandre had to say!
Indeed we are. While there are similar background elements, Archlord 2 was designed by a brand new team, with a different direction in mind. It aims to be easier to get into, with a faster leveling curve, so you can quickly get into the endgame action.
The background of Archlord 2 is set on a totally different world from that of Archlord 1, it should be regarded as an alternate, parallel Chantra! In this world, two factions are locked in an endless war for supremacy over the continent of Chantra while also fighting against the invasion of the Metus, the dark Lord of Chaos, who was sealed in the abyss after being defeated in the Genesis war between Gods and Demons. Players choose their faction and fight to become the Archlord, as only the Archlord has the power to save Chantra and master the current crisis.
Most Korean MMOs tend to focus on an infinite grind, with no realistic level cap. In Archlord 2, the leveling phase could be considered like an extended tutorial of the game. When you reach max level, the game really begins. Dungeons aim to be both a part of the leveling experience, and a way to get better gear for your character. The truly unique experience will come via the massive battlegrounds, with up to 400 players who will battle to reach the top spot and become the Archlord – though this illustrious title will be contended every week. And wait until you see the perks of being the Archlord on your server!
Cross-server isn’t on our roadmap yet, but it would certainly be very cool, I’ll mention it to the devs! To get back to the battlegrounds, each of them has different mechanics, bosses you need to take down, relics to destroy, bases to invade…
Not at launch, but it is something we are seriously considering, for after the release of the next 2 races.
There are 2 others systems: Skirmishes, which are similar to Battlegrounds but shorter, with smaller numbers – perfect for some lunch-break pwnage – and Contested Areas, which take players of similar levels into a zone with repeatable quests, and where PvP is not only allowed, but encouraged.
It’s too soon to tell – we’re aiming to release the new 2 races, Dragonscion and Moon Elves. Depending on how it’s going, we’ll see what we can cook up. But I can tell you that our artists are already experimenting like mad scientists!
The next 2 races, Moon Elves and Dragonscion, will be more focused on magic, bringing to the table some pretty scary things. I mean, the kind of stuff you would need to sign a release form just to witness. You know, just in case.
Yes, the Tank-Healer-DPS is there. You know, “if it ain’t broke…”
Players can switch weapon to switch spec, and it’s pretty effective. If you have a full set of gear for a given spec (say, DPS), the swap weapon button to, say, lance and shield (Tank) will switch your talents, abilities, and weapon set, but not your armor. So, in practice, you will be doing a little bit more damage than a full-defense Tank, and take a little bit more damage. Of course, if you want to excel at all roles, you can still carry some armor gear, and swap it too.
Killing-stealing would be a problem, so we give the EXP and drop right to the player who did most damage to the opponent.
Correct, they won’t be able to. This is intended, to prevent high level characters from one-shotting low-level characters – which really is no fun on the receiving end, and can lead to griefing. Pick on someone your own size!
Thank you for featuring us! I just want to say that the team here is very dedicated to tailoring the game for Western audiences. Guys, if you play Archlord 2, come give us your impressions on the forums or social media – the good and the bad, we read it all. Lastly, we will soon welcome the first major content update which is currently scheduled for September. See you in game!