Sheeperzzz – Tips, Tricks, Cheats, How To Beat, and Strategy Guide


Sheeperzzz is a new endless running and jumping game by Ketchapp, where you play as a sheep in somebody’s attempts to get to sleep. Of course, you have to jump over all kinds of obstacles as well as other sheep, so it’s a hell of a lot tougher to count sheep in this game than in one’s dreams. Read on for some tips and tricks for Sheeperzzz!

Tap the screen very quickly (and be sure to do it while your sheep is in the air just before you want them to jump) if you want them to make a short jump. Tap and hold the screen for a longer period of time if you want to do a double jump. Double jumps should only be used to cross over long distances; if you use them to cross short distances you’ll likely jump right into another obstacle.



The farther you go, the more sheep will follow you. Every sheep that you jump over without hitting it will start jumping along behind you. Even the fat sheep will go jumping along behind you if you jump over them (they are the ones which require a double jump in order to pass by). They have no bearing on the score, but at the end of the level you’ll be able to see how many total sheep you got to follow you.

Check the Game Center or Google Play score tab and you will be able to see your high score as it compares to everyone else’s high score who has ever played. Look past the blatantly unrealistic ones and scroll down to the ones that look tough but doable. The blatantly unrealistic ones are hacks; the others are real scores.


Right now there is no currency in the game, but expect that to possibly show up with later updates along with some new characters to purchase. Keep checking back in either the App Store or the Google Play store for the updates to show up.

If you start to get too frustrated with the game, then put it aside for about half an hour to an hour and then come back to it later. When you do come back to it, you will find that you’ll be able to focus better and your scores will tend to be a lot higher than they were when you stopped playing.