Every zombie game has its share of unique twists and special features, and if you’re planning to be part of the SAS and save humanity from yet another zombie apocalypse, read these SAS: Zombie Assault 4 cheats, tips and tricks and we’ll get you started on the right foot.
All three classes have their own distinct skill trees, and that means it’s very important for you to choose the class that meshes best with your desired playing style. If you want to go on all-out attacks against the zombies, then you want to be part of the Heavy class – the class may suggest a tank-type character, but your job in the Heavy class is to lead the attack and play offensively. Medics are support players who heal other troops, though the catch here is that you can’t play as a Medic by yourself in the single-player campaign. Lastly, the Assault class is best for all-rounders who want to help on both attack and defense.
This is very important, regardless of whether you choose Heavy, Medic, or Assault. Make sure you choose a melee skill, as these skills could literally save your life in many points in the game.
You’ll have some time to prepare as the zombies try to break in and attack; make good use of this time by setting up some barricades and trying to lure them in with some paths around the base. This would allow you to trap them once they enter, or you can also lead them to dead ends. Either way, they’ll have little room to escape as you and your troops close in on them.
We’d limit these to four skills that you should focus on when upgrading your hero. First would be Critical Shoot, which is what it is – it determines your critical hit ability, and mainly your ability to inflict damage on zombies. Fast Movement allows you to run faster from the zombies when they attack. Body Armor Expert toughens you up as the zombies can bite, and bite exceptionally hard. Lastly, Fast Reload, just as the term implies, allows you to reload your weapons faster.
When trying to determine if your weapons are good enough, use some simple math – multiply the weapon’s damage with its rate of fire. Naturally, higher numbers mean a better weapon. And for armor, don’t pay much attention to it unless it’s at Level 20 or higher; all armor below that level is essentially the same in terms of protection.