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How do you beat Dante on Devil May Cry lV for the PS3

How do you beat Dante on Devil May Cry lV for the PS3
The easiest way to defeat Dante is to utilize Buster when he is in the air. There are two main strategies for exploiting Dante's weakness:

Jump into the air and when you see Dante also jumps up to follow you, as quick as you can, use Snatch to pull him towards you can then perform an Air Buster on him.
Stand on top of the canopy in the center of the room, just at the edge. When Dante jumps up to join you, Buster him. He never learns.
Although Dante will normally dodge your charged shots, he can be hit by them if you manage to shoot while he is preoccupied, such as: preparing a Pandora laser shot, recovering from another move, being in the air, etc... Note that if he is running at you, he will likely to either use his Helm Breaker or Full House attack. And when he is walking, then he will use ground based attacks.

When it comes to firearms, Dante tends to use Ebony&Ivory and Coyote-A for most of the fight. He can counter all your bullets with E&I and if you keep on shooting he may use the Coyote-A, not only taking down a bit of your health but also knocking you down to the ground. Dante rarely uses Pandora, but when he does, he only access two of its forms: Revenge (laser cannon) with any style and sometimes in high difficulty modes and with Gunslinger style only, Omen (opens the suitcase). Revenge is not only easy to avoid, but since it takes a relatively long time to activate, you can benefit and use a charged shot; Dante will not be able to counter it. Omen, on the other hand, is almost impossible to stop before used, and absolutely impossible to scape once started. On DMD mode, it can easily take down a quarter of your health bar. However, Dante must first switch to Gunslinger style in order to attack with Omen, so just pay attention if he is in said style with Pandora.

When Dante switches to his Royal guard style, stop attacking him. If you continue to attack him he will eventually counter with a devastating attack, he can even do this at long range if you keep shooting him. The good news is that Dante does not seem interested in attacking you directly during this period. Simply run up to him and grab him, he seemingly cannot counter a buster during this phase. But don't stay in the air for too long or be ready to double jump as he usually fires his Coyote to blast you down.

Another trick for gaining the upper hand on Dante is to use Nero's Exceed system, which Dante lacks. Power up your Exceed meter, then use continuous gunfire to approach Dante. Once you are close enough, attack him. Your Exceed powered moves should be fast enough to catch him off guard. This tactic is not foolproof; Dante may attack you unexpectedly, or you may wander into his melee range before initiating your own attack. Remember you can always use your Devil Trigger to escape a Rebellion combo.

Dante can also be defeated with the help of Charged shot. It needs to be powered to level 3, as the shot itself does little damage, whereas the following explosion takes about a unit of his health. The trick to using it is to try Snatch on Dante while he's on the ground. He could dodge the Snatch but can't dodge a Charged Shot, if it was taken immediately after the Snatch. If he's being kept away from the rest of the fight (while charging shots), he could be eliminated quite easily that way, which is also relatively fast. In later difficulties, when he changes styles often, he can simply dodge the damage while dashing in trickster, or he can simply block in royal guard, OR more dangerously, he can use Royal Release prior to Charged Shot's explosion when close to you, so stay away from him when this happens.