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Where are all of the hostages on Lego Batman

Where are all of the hostages on Lego Batman
  1. You Can Bank on Batman: inside a building at street level
  2. An Icy Reception: behind a panel with a question mark at the beginning of the mission. You will need a character with mind control powers in order to open the panel.
  3. A Poisonous Appointment: in the greenhouse behind a big glass panel.
  4. The Face-Off: on a high ledge. You will need to use the attract suit to find 25 pieces and construct some palm trees. Climb the trees to reach the hostage. You will need a character that can double jump.
  5. There She Goes Again: on a rooftop. You can find him after the first fight with the Catwoman. Proceed stage right and jump down to a lower rooftop and continue stage right.
  6. Under the City: past the second door and the score multiplier.
  7. Zoo's Company: in the second area near the sonic suit swapper.
  8. The Penguin's Lair: at the end of the first area in plain sight.
  9. Joker's Home Turf: at the end of the fourth area you will find the hostage at the top of the elevator. You will need the Joker's hand buzzer to power the elevator.
  10. Little Fun at the Big Top: at the top of the magnet wall in the second area, upstage right.
  11. In the Dark Night: just outside the nightclub.
  12. To the Top of the Tower: at the very beginning of the mission, stage left.
  13. The Riddler Makes a Withdrawal: behind the window, stage left.
  14. On the Rocks: in the room with the red river. It is important to get the hostage BEFORE you raise the level of the river. To get to him, destroy the shiny grate and climb inside the ice wall.
  15. Green Fingers: in the second room, stage left.
  16. An Enterprising Theft: behind a glass door stage right.
  17. Breaking Blocks: behind a metal door stage left, in the third area where you use a block of gold to reflect lasers.
  18. Rocking the Docks: behind a window just after the truck in the first area
  19. Stealing the Show: in an apartment, stage left, at the top of a magnet wall, behind a heavy object, at the top of a column of air.
  20. A Daring Rescue: in the second area. You will need the Joker's hand buzzer to power a generator to open the door to this area.
  21. Arctic World: stage left, on the opposite side of a pool of toxic waste.
  22. A Surprise for the Commissioner: in a boarded up building behind a shiny gate.
  23. The Joker's Masterpiece: on the other side of a curtain of steam, behind a shiny door, on a high ledge, in the first area, stage right.
  24. The Lure of the Night: at the top of a column of air, on the other side of an awning.
  25. Dying of Laughter: stage left, behind the second scaffold.


To know if you've found the hostage in any particular mission, check each mission in
the map screen. A smiley face or a frown face will indicate if the hostage has been rescued.


Once you save all 25 hostages, you'll unlock the character Hush.