How do you beat mystic manor in drawn to life the second chapter
How do you beat mystic manor in drawn to life the second chapter
Well, this sure took me a long time!
When you get to the three doors, if you see 1 picture under the far right door, go into a different one. I think you should go into the far left one, but I'm not sure since I only did this level once. When you do that, there is a chance there's 2 pictures under the far right door- check it now! It should bring you to an area where you draw the lines to get to a door. Draw a yellow line above you, but not too long. If it's right above your head, then you can't jump on it. You'll want to get to the firefly jar. Hit it with something and jump back to the pillar-thingamajig. The spikes in the middle should go down. Get into "drawing mode" again (as I like to call it), and then use a yellow line to get to the middle area (I think) and draw a blue line. Draw another yellow line kind of low so you can jump to the second jar, and hit it. Jump down and redraw your yellow lines- both in the same spots. But this time, when you get to the second one, stay on it and hover up to the door. Voila! You go to a room where the rainbow jar is.
I hope this helped you! Was the second part confusing...?^^;